Crosswind is a connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. Black plays first, then turns alternate. On your turn, place a stone of your color on an empty point...
Crosswire is a drawless connection game for two players: Black and White. It is played on the intersections (points) of an initially empty, odd-sized square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. Some definitions: A crosscut is a 2×2 area with two diagonally adjacent black stones...
Introduction:Crosve (from Old English: crosweġ, meaning «crossway») is a drawless connection game for two players: Black and White. It is played on the intersections (points) of a square board initially empty. The recommended size is 19 points per side, although boards of 13, 15, and 17 are also valid. The top and bottom edges of the board are colored...
Crowns is a tactical area control card game inspired by various traditional card games, autochess, and tile placement games. The game requires two players, 20 minutes, a standard deck of 52 cards, and enough table space to place 5x5 rows of cards on it. The objective of the game is to win by controlling the majority of squares on the board. The deck of...
Cubano is a territory placement game, using cubic dice and wooden sticks. This nice and clever material can also be used to play several other games. In the main game, "Cubano 2 dice", each player has a color and tries to form the biggest set of connected dice of his own color through three phases. At the beginning of the game, all the cubes and sticks are...
Cubattle is a tactile game played with cubes that stick together [with velcro]. The game can evolve and grow into fantastic structures. There are two colours; one for each player and the strategy of the game is to expose your colour and hide your opponent's. In the process a player must score a run in one's colour. A "run" is two or more of the same colour...
Cube Lariat is a two-player game played on an octagonally tessellated, cubic surface. Non-octagonal edge and corner cells wrap around edges and corners. Select three edges, no two of which share a face. Designate the center cell of each of the three edges as a nuclear cell. Nuclear cells are initially colored red. The two players, Black and White, take...
CUBOID is a two-player abstract strategy game played with black and white wooden cuboids on a square grid. Each player chooses one color and takes the sixteen matching blocks. Players alternate placing one block at a time. A block must be aligned with the dot grid on the board, but it may be placed in different orientations and may also be stacked on top...
Players take turns placing tiles to connect roads. Straight edge must connect with straight edge and curved edge must connect with curved edge. If a player cannot connect a tile's straight edge to another that is already in play, he/she may use a bridge to connect to a curved edge. The player with the least tiles when no further moves can be made is the...
In Cultistorm Face 2 Face one player takes on the role of the investigator, whereas the other player assumes the role of the cult leader. The goal of the cult leader is to summon a Great Old One by holding dark rituals using a secret combination of elder signs to call forth and protect 4 cultists, whose job it is to complete the ritual. The goal of the...
Cultistorm: Face 2 Face társasjáték 500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Plot, Draft and Plant. Make your garden thrive! Cultivate is a spatial card-laying game for 1-4 players in which you will draft succulents, house plants, and cacti, then arrange them in your garden. During the game, you’ll create your personal garden by laying and tucking cards, buying and placing trinkets, and covering all those pesky bugs. Score points...
Produce food and other agro industrial products, inside the forest, without causing deforestation, and yet using the synergy of various plants to enhance the productivity while preserving nature. This is the key concept of Agroforestry system. In this card game, the players will seed and harvest many plants that are used in a Brazilian Agroforestry system...