MadMars is a cooperative-competitive space adventure for the whole family that primes for its versatility, modularity and accessibility. Embark on a thrilling journey where friends and foes all look alike, so choose your alliances wisely. The first player to successfully collect or steal all essential resources for the development of the first human...
This race to mutual connection / sudden death cut-off game, is based on an unusual forced-to-place vs free-to-move mechanism: - If you can place an unconnected piece, you must. Otherwise you move a piece toward achieving your goal. You must balance finding ways to place enough pieces by opening up spaces, quickly making diagonal connections, and slowing...
Figure out what's happened to superstar Dayana to keep the police off your back. White sandy beaches, the gentle sound of waves, and a well-functioning drug cartel: this is what the "Isla de Cubaidos" is known for — that, and its international superstar Dayana. But for you, the Caribbean paradise could soon become hell because the secret drug network that...
Match & Lock is a strategic positioning game, from 1 to 4 participants, suitable for the whole family and made entirely of wood. To win, the player must create combinations of circles of their own color, placing the checkers or rotating on the board the multicolored checkers, taken at random from the bag. Each time the player succeeds in creating a...
Mavka, Lukash, Huk, Kvus and Shust spent an amazing time at the fair in the Human World, but it's time to return to the Magical Forest. But this is not the reason to stop having fun. The friends decided to organize an unusual race, visiting various places in both worlds and exploring the paths between them. Guide your character along the magical paths and...
A group of archeologists just made the headlines. After decoding an ancient Mayan manuscript, they found the location of a secret temple in the jungles of El Salvador. The document revealed the existence of an unknown secret city, that can only be seen from the top of a large, circular temple. The secret passage to reach the temple is a set of very large...
"That night, the earth shook. The ruins of an unknown civilization appeared but the earth's crust continued to tear apart, causing natural disasters all over the planet. Strange seismic impulses seemed to come from a temple within these unexplored ruins." Equipment Maztec comes with 28 "game turn" pieces, 38 “gem” pieces and 4 "temple" pieces: The four...
The Mechanic is a very compact card game for 2-6 players (4+ ages), you can learn how to play it in less than 3 minutes. In the box you can find 84 cards: 12 special engine cards, 66 gear combinations cards and 6 mechanic character cards. The mechanics of the game is similar to Mexican Train. Each card has a combination of two gears, one on each end. Each...
Memorfe is a board game with universal accessibility that seeks to enhance your memory through the use of strategies. In this Memorfe, having the memory of an elephant is not necessary to win, but using you memory strategically is. And the best thing... is that there are three games in one! Kermorfe: a memory race where not everything is speed. Domemorfe:...
Memoroute is a memory game which moles compete to open new underground paths. Unlike other memory games, you don't take two matching tiles, instead, your mole moves to a hole next to the matching tile that you opened secondly. Most of the times, you have to match several tile sets (and move your mole) until your mole finally reaches to a hole you are to...
Mermaids have been swimming through the magical sea, collecting colorful jewels along the way. They have an overflowing treasure chest full of “pearls” and want you to join in on the fun. Can you string together enough of these treasures from the sea to make your very own necklace? Roll the die and collect pearls from the special, pearl-sorting treasure...
MetaCorps is an “easy to learn, hard to master” card game for two to four players aged 14+ and set in a bleak Cyberpunk background where MetaCorporations fight for Intel. It is meant to fit a pocket and be played on small tables in about half an hour, somewhat independently of the number of players (add more time with variants). MetaCorps is meant to have...