Nassor is a family game for 3 to 4 players for more than 10 years in which each player will have to manage a team of 2 archaeologists (2 meeples of the same color) whose objective is to travel through the desert starting from the initial town of Dairú until find the golden city of Nassor. The archaeologists will move through the desert according to what we...
The game is played on an ordinary checkerboard. Each of the two players has 12 double-colored pieces or men(one black and white, the other green and red). The players place their men on the black squares of the 3 rows closest to them, so that the dark side (black or green) comes up. Players take turns advancing their men on the black quares, only one...
A blitz-krieg strategy game for two players. The players move elementals of earth, wind, fire and water in turnorder on the board. They may also use their tower to block the angry elementals. Each player have the same kinds of game pieces, which have individual movement patterns. The mountain runs straight on, the river can run dioganally, but only...
Each player places a set of 9 cones, 8 pawns and a king, in one of the corners of the board. The aim of every player must be to occupy the cone pattern in the middle of the board with their cones. The movement always occurs on the black lines by 1 square, outside the square bordered by a red line in all directions. Once entered, the red square may not be...
"NORAD" is the Mishler Company revised edition of a wargame originally published in 1973 by SDC's in Conflict Magazine #4. A solitaire variant is included. "NORAD is a representation of a hypothetical nuclear war between the United States and the Soviet Union in 1962 . . . In 1977 the Mishler Company purchased the rights for NORAD. Only minor changes were...
The players take turns to roll and move. The game begins with the number 1 and ends with the number 60. Three dice are rolled, always at the same time. Whenever three dice are thrown, the points from only two dice are added together. The number of points the two dice have together is the number of numbers the player advances with his figure. However, if...
Vast obelisks, existing beyond time and space, are believed to represent the very essence of purity and chaos. Unknown powers endlessly summon, shift, and banish these obelisks, igniting massive rifts between dimensions. Through these rifts, Mensors have learned to channel their powers to manipulate this phenomenon. They have come to call this eternal...
Okägo is an abstract 2-player game with simple rules and game-changing moves. In Okägo, players take turns placing pieces to outsmart their opponent and dominate the battlefield. But beware! The awesome tactic of jumping will quickly turn even the best offense on its head, disrupting, and dismantling strategies. Sometimes a strategy pays off. Sometimes you...
Doc Pop's One-Dimensional Chess is a chess variant that puts a new spin on the classic game of chess. The board consists of 16 squares in one row. Each of the two players have a pawn, a knight, a bishop, a rook, a queen, and a king. The pieces have modified rules that allow them to move in one-dimension. For instance, knights can jump 2 or 3 tiles from...
A chess variant for 2, 3, or 4 players. Orbital Chess is played on a large circular board which is assembled from four large puzzle-piece style segments. The board is double-sided, with one side being used for two and four player games, and the other for three player games. There are separate rules folders for three player and two/four player games, plus...