Each player tries to penetrate the opponent's opposite protection zone and occupy their last POINT with one of their own pieces. The first to do this wins the game. Each player always rolls all three dice. For each number rolled on a die, another piece must be moved. Pieces may only be moved straight ahead - and only forwards! Any other pieces may be...
Pollyanna is a race/pursuit game published by Parker Brothers between 1915 and 1967. During those years, several editions appeared with differing artwork and game pieces. Some of these editions are entitled Dixie or Dixie-Pollyanna and some are subtitled "The Great Home Game," "The Glad Game," or "Parker Brothers Track Pursuit Game." In 1917 it was...
Each player places their pieces in the other player's territory. The five councilors stand in the first line, the ten aldermen behind them. The players take turns moving. Each player takes three steps along the lines of the game board, i.e., from point to point. Aldermen may move in any direction, except away from the river toward the interior, although...
A 2-player abstract game played on a chess-style board, where opposing pieces (of three distinct kinds: cubes, pyras and tetras) seek to win by capturing the fourth and leader piece of each army: the sphere. Each piece moves exactly as many squares as it has corners: tetras move three squares, pyras five and cubes eight. No pieces can be jumped, but pieces...
The number of players must be at least 5, the more the better. The order is determined by placing the numbered playing pieces and Puck upside down on the table and drawing one for each player. From the 2nd game onwards, however, Puck is always the one that reaches space 62 first in the last game. The other players each pay 10 tokens into the till, start at...
In the world of Tomatatlo, the economy is powered by friendship, and violence is prohibited. Friendships are randomly assigned and max out at three, but those who want to choose their own friends must work laboriously to discover the secret trick to cast off their current friendships. However, rumors tell of an underground dance battle tournament in which...
AGON (Ancient Games Of Nations) 24 traditional board games in a playable book. The collection features 24 old abstract strategy games from all over the world, such as ancient Egypt and Mesopotamia, Africa, the Far East, North- and Central America, and Europe. Pierrot, the author, wanted to make his book playable, therefore it was designed to provide large...
This is a two-player abstract strategy game released by the Wilder Mfg. Co., taking advantage of the timely radio trend. It is NOT the same game as those released by Parker Brothers, Milton Bradley, or Alderman-Fairchild with identical titles. Gameplay is based on Checkers, with each player given five counters, called "messages," which they attempt to get...
Rai-Net is a Japanese board game based off the 1980s German game Good & Bad Ghosts but with clear differences. It originated in an anime called Steins;Gate as a spin-off of the in-universe media franchise RaiNet Kakeru. It has since been been manufactured by GigasDrop for fans to enjoy. In an 8x8 grid square board two players receive a set of 4 Virus Cards...
Räuber u. Gendarm Each player has 8 tokens. The robber player places his tokens on the 8 gray spaces. The gendarme player starts from the red spaces. Movement is one space per turn or one or more jumps over friendly or opposite tokens. Opposite tokens are turned over to change sides and may be placed on any free space. The game ends if one player has no...
The game includes 9 white pawns (soldiers), 9 black pawns(soldiers), 2 red pawns (robbers). At the bottom of the board place the soldiers, black on black and white on red. Their movement is only forward from space to space. The two robbers are placed anywhere on the towers of the robber's castle. They may march forwards and backwards to the next space, or...