The game is played by two parties with 3 planes each. The planes start at two opposite airfields, fly a circuit and return to their base. Movement is determined by a die. The course has several branches, where the players may choose with course to follow. If a plane gets on a space occupied by an enemy plane, the later is shot down and eliminated from the...
LUNAS is a card-battling game for 2 to 8 players. Take on the role of a PHARMACIST, dispensing the right LUNAS cards (medicine/cure) to eliminate Sigalots (symptoms). Race against other pharmacists to be the first to win while using special Nobel pills cards to help yourself or sabotage other players. OBJECTIVE: Be the first pharmacist to eliminate all of...
Each player receives two pawns of one color and places one pawn in entrance E. The players roll the die and advance their pawns by the number of spaces they rolled. Players may skip their own and opponents' pawns. As soon as a player reaches or exceeds space 14 with their first pawn, they place their second pawn in E and may now move both pawns alternately...
In this two person strategy game, players pass and capture pieces as in chess. The board is made up of connected lines and each starting (reserve) area is a triangle area on opposite sides of the board. Each player has nine pieces and they are placed in their starting area. Each piece can only move along in a straight line, as far as desired. Pieces must...
The payers take turns to roll with two dice and move. The number die determines the number of spaces to move, while the "yes/no"-die decides if the player may move at all. The players habe to move their the meeples around the board to their finish spaces. If a meeple gets on a space at the outer ring, where another meeple is standing, the later is knocked...
from the translation: OBJECTIVE Place one of your pieces on your opponents back row. THE GAME The players each stand their pieces on their back rows. They place two balls on each figure. They now take turns and choose one of the following three actions. 1.Move: Players can move the chosen piece as many squares sideways, forwards or backwards as the piece...
Each player gets 15 pawns (cups or packs). Starting positions are the first 3 rows above the red stars. The cups are placed on the pink spaces with the corn on one side and the packs on the blue spaces with the cups on the other side of the board. The goal of the game is to get 6 pieces on the red stars on the opposite side of the game board. Movement is 1...
Each player has 15 soldiers, 4 tanks, 2 planes and 1 commander. The commander is placed into the capital city (marked with a flag). The other units are placed anywhere within the first 4 rows in front of each player. The different units move and capture in different ways. Spaces marked with a square may not be entered and spaces marked with a "x" are...
The players take turns to roll and move one of their two meeples (couriers). They start at a snowman at the lower edge of the game board. The first to reach the flagged space at the "STAB" igloo wins the game. On some spaces events hinder or benefit the players. There are obstacles placed on the black spots at the beginning of the game. The obstacles may...
Mensch ärgere Dich nicht: Kick oder Karte is an expansion for Mensch ärgere Dich nicht that adds a deck of action cards to the traditional gameplay. Whenever a pawn is about to be captured, players have the opportunity to avoid being sent back to the start by resolving one of the cards. These cards introduce a variety of challenges, including spelling...
In the cosmic expanse, Dartondelous and Doink created Gridaris, a planet teeming with life but tainted by betrayal. As empires rise and fall, the land becomes a battleground for the Cheese People, Mops, Wizards, Monsters, Voidlings, and Business Drones, each vying for sovereignty. The fate of Gridaris hangs in the balance, its destiny shaped by the eternal...