A fairly fast abstracted World War 1 Atlantic war campaign game. Like Atlantic Convoys 1939-45, no grid necessary. (Max. of 3 convoy lanes plus Murmansk Run. Independent sailers ... sail independently, as does the hard-to-catch special Transport convoy.) 9 half-year turns. Half as many dreadnoughts and battle cruisers (in proportion) for playability....
From the publisher's website: Prior to his unexpected passing designer and author Ian Daglish (dec.) sent in his GWASL module materials, joining the work of other CH designers in the effort to bring another era of warfare to the collection. Losing top men is sad, and they can never, ever be replaced. But their contributions, like authors of yore, can speak...
From the publisher's website: Legendary designer Ian Daglish (dec.) left behind his take on the Great War for tactical-level gamers and the baton has crossed the finish line in the form of ATS GREAT WAR I: Tankschreken! The module includes all the combat counters needed to play plus 10 scenarios, all featuring British vs. German actions ... and of course...
"Once in the lifetime of a system a brilliant enthusiastic comes along and has the talent .. and the ear ... to hear what his fellow hobbyists want in a system. The heart to make it happen. And the work ethic to stay the course. Series: Advanced Tobruk System (Critical Hit) (ATS) has been blessed with multiple talents, the enduring skills of Drew Dorman...
ATS: Cambrai 1 – Armoured Fist 1917 is a Great War historical module in the CAMBRAI Series. The largest Great War historical module ever produced. It includes 5 sheets of counters,7 scenarios, special rules and historical map. This is not a complete game: ownership of the ATS Rulebook 2014 is required, plus small and large markers. Provides all the combat...
Great War is in its last stages, after almost five years of unnecessary bloodshed nations in the conflict found out their plight was orchestrated by a dark cult. From the shadowy island of R'lyeh that was risen from the deep and obscured by magical fog, humankind was puppetered into war that took millions of lives for nothing. True face of the enemy has...
“Two player Card game simulating trench warfare in WWI. Objective: Reduce your opponent to 0 troops, or capture all six territory markers.” The game is web published, but was previously printed in an issue of the SGS magazine Strategist. The players begin the game with a battalion of 100 squads, three territory markers, and no cards. The players alternate...
Armies are marching and the lamps are going out all over Europe. From the trenches of Flanders to steppes of Russia, two colossal military blocs are about to engage in brutal conflict, from which only one can emerge victorious. It is up to you to take control of one of these great alliances. Plot your moves carefully, for within an hour Europe’s fate will...
This game AVIATION is a L'Attaque variant and hence another predecessor of Stratego. Together with L'Attaque and Dover Patrol these games were sold by Gibsons along with a more complicated incorporation of all three, a game called Tri-Tactics. Together the games were marketed at the time as Series: The Big Four (Gibsons) A later game called Battle of...
A set of World War I variant pieces and rules from Table Tactics. "This game adds 200 new color matched plastic pieces and directions on how to play this WWI version. When playing Central Powers you use the original Axis & Allies game board and over 200 of the original game pieces for a great new version of this classic game. Central Powers is not designed...