Welcome to the Ice Age! Four primary species attempt to weather the randomness of nature as well as the cunning of the other species. You will populate a new land, expand to new vistas and possibly witness disasters. The object of the game is to dominate as many hospitable lands as possible. The game is played on a dynamic hex board. You will need 15...
DON - Conquest of Manhattan plays on three elements: Strategy, Diplomacy and Business. In a world of prostitutes, pickpockets, henchmen, assassins, smugglers and politicians, New York is the hometown of 5 of the most famous mob-families in history. You start of as a low-level gangster and have to work your way up with a big family, lots of weapons, money...
Doomsayers is a three-dimensional area control game where you play as a deity trying to convert followers without bringing about the end of the world. Throughout the game, waves of fireballs and asteroids fall through the four-tiered board, dealing destruction wherever they land. Move your prophets on the ground to convert followers by warning cities of...
Players move their workers around the board (which is composed of variable groups of hexes) building houses along the banks of two rivers. Each turn certain hexes along the river pay out, either in money (which you use to build houses) or lumber (used to make dams). The first player to construct all five of their buildings (four houses and one hacienda) or...
Welcome to Dragon Boats of the Four Seas: Rising Tide! They say that a rising tide lifts all ships. With Private Actions, you'll be able to specialize your player board, and take charge of your destiny. The mountains yield new wisdom for those who seek it. There are new dragon boats to change up the game visually, and additional boat toppers to change up...
In Dragon Fortress you will build an Estate that consists of various crops, farms, barns, mills etc. Also, you must protect these valuable estate assets from approaching dragons, who wish to burn these structures down. Protecting your estate is accomplished by building Fortress Tower structures. A careful balance of Estate and Fortress cards are needed to...
A 2–4 player strategy game where players, as cultists, must construct a garden in which shrines worthy of dragon worship are to be built. The dragons however, are very picky about how the garden is constructed, and each only favours a single colour of decoration. Players must perform 2–3 rituals at these dragon shrines in and around the garden. The first...