An intriguing game of territory building and influence for 2-4 players On distant Mars, beyond the reach of common Earth-dwellers, the Interspace Guilds vie for control of the Martian frontier. The Guilds orchestrate the movements and machinations of the nomadic colonists, necessary to securing critical resources and laying claim to a fresh region of Mars....
Build a kingdom, trade, and face the Vikings in this captivating hybrid strategy game with the setting in the 11th century Ireland! Irish clans and Vikings are competing for power and the island is split up between provincial kings, all of them trying to take the lead by exploring the land and be the first to take control of scarce resources. But no clan...
Emperor's Courtyard is a quick, light tile-laying family game for 2 to 6 players. A game takes approximately thirty minutes to play and has simple rules that only take a few minutes to read or teach. In the game, the Emperor helds a competition to find the best mason of his kingdom. The players will lay tiles to pave the Emperor's courtyard, and get Reward...
Empire is a strategic level, traditional hex grid and counter wargame set in a hypothetical ancient era continent. The game is best with 4 players but can be played with 3 or 2. Players must manage the economic, diplomatic and military affairs of their faction as they vie for control of the Empire. Piece density is low – 117 units. The game is low to...
At the turn of the century, build your industrial empire by constructing factories, hiring workers, producing goods and selling them for a profit. How rich will you be when you retire? Create a manufacturing empire in 30 years (15 turns) by building factories, producing Capital, Materials, Commodities, and Goods, and earn as much Profit as you can. Needed...
Solitaire game of the Mongol invasion of Eurasia in the twelfth century under Genghis (Chinggis) Khan. You play the Great Khan, commanding his armies as he conquers territories, recruits other nomads into his army, and either garrisons or razes cities. The map of your conquests is made through placing cards which represent the regions of Eurasia that the...
Explore The New World in an Age of Discovery! Ideal for both casual and experienced gamers, with convenient and flexible play times. A mid-weighted game suitable for Family, Friends, Frenemies & Geeks. "In the Age of Sail your Navigators have been tasked with the challenge of discovering new lands & trade routes beyond the known horizon. Sail into the...
Empire is a battle game, similar to Risk in game play, set on a map of New York City. The map has NYC (and neighboring Jersey) separated into 6 boroughs, distinguished by color palette: Manhattan in red, The Bronx in orange, Staten Island in yellow, Queens in green, Brooklyn in blue, and Jersey in purple. Each borough contains neighborhoods. These are...
Based on game play mechanics Empires seems to be the precursor to games like Risk. From the rules: Empires is played on a world map; the individual players representing "Powers" which include; the United States, Great Britain, France, Russia, Italy and Japan. The object is for one player to establish a World Empire and eliminate all other players from the...
Launch your fleet, capture ports, and wage war in the absolutely epic board game for 2-5 players. In Empires at Sea, you play as one of five nations, and work to amass the largest empire at the end of 15 rounds of play. A Quick Overview of the Game Each Round opens with a History Card, which hurts or helps one nation or another based on the actual impact...
Emporio is a mid-weight medieval conquest game where players race to collect 12 diamonds and claim the title of King. The game offers a rich “empire-building” experience, blending action selection, dice-based resource and combat mechanics, building placement, area control, tactical cards, and negotiation. There are seven different ways to earn diamonds...
Endgame is is a game where multiple spymasters are competing to control the world.Each player is given three spies at the beginning of the game. These spies can be used in a few different ways. In the operations section of the board exists four cards. On the top right hand corner there is a circle with a number in it. That number is how many spies you need...