A COSMIC HORROR SCIFI EXPANSION FOR ENDLESS HORRORS BETWEEN THE STARS MINIATURES GAME REQUIRES THE CORE BOOK TO PLAY Tengoku station is an alternative setting for use with Endless Horrors. You will need a copy of the Corebook to use this one. Instead of setting your game in any other era you can play your Endless Horrors campaign aboard Tengoku station...
Forge Knights is a mecha themed skirmish game, it is a redesign of my previous title: In Shadow of Titans. Forge Knights has a streamlined reaction system, more engaging opposed rolls, more tactical options and an easier to use customization system. Features: Highly reactive gameplay: you are always in the game Tactical command and control: every action is...
Forged in Blood' is a Big Skirmish wargame for the Pike and Shot period based on the Song of Blades engine. Play raids, ambushes and reconnaissance missions, foraging parties, baggage supply raids, and attacks on isolated outposts and vulnerable gun positions. MID SCALE: an army is 60 to 70 single based figures; SMALL AREA: a 4’x4’ or a 3’x3’ table;...
Form Line of Battle A Naval Entertainment A set of simple instructions for fleet engagements in the age of sail. From the Introduction section (page 2)"This game contains a number of novel mechanisms designed to capture the flavor of naval conflict in the great age of sail. We freely admit that they contain a touch or two of "Hollywood," but they should...
Description from the designer: These rules enable you to take on the role of Hornblower RN, John Paul Jones or even Horatio Nelson. They are prepared in such a way that you can take command of a squadron of Ships of the Line, or on larger games with many players you may be given command of but one vessel. We would recommend that each player should have up...
Formula1cm is a (Print and Play) paper&pencil racing game where you challenge one or more opponents in a one-lap Grand Prix. Each race is a 2-player race, but you can also play solo, against the clock, or against more opponents in a World Cup championship. During your turn, you must pick a movement value, choose the best path, and mark (with a little dot)...
Forty Dead men is an easy to play set of American Civil War Rules. The rules are simple to learn and very easy to play. Regimental sized actions are at the core of the rules and the basic maneuver element is the company (represented by up to 10 figures). The rules use D6 mechanics and an I go U go format with plenty of player interaction. The rules allow...
Charge into the heart of World War II with Foxholes & Firepower, a standalone ruleset that thrusts you into the boots of a company commander. Weave together infantry squads darting through smoke, tanks crashing through hedgerows, artillery barrages shaking the earth, and air strikes roaring overhead—all in a sleek system that packs the war’s chaos onto a...
Fragged: Double Tap is a post-post-apocalyptic science fiction tabletop skirmish game that focuses on high-stakes battles between small teams of heroes, soldiers, monsters and robots. Set in the richly detailed universe of the Fragged Empire ttRPG, the game emphasises tactical decision-making, clever use of terrain and reaction attacks. Unlike many...
This 100 page full-colour rulebook contains all basic rules for Freebooter’s Fate, garnished with entertaining stories, artwork, miniature photography and concept sketches. a handful of scenarios and many valuable advice. Also included are scenarios and rules for naval combat. Grab the rules and an opponent and try it! You will like it. How could it be...