The Liphook Historical Wargames Group was formed in 2000 to refight Napoleon’s major battles during their 200th anniversary year. During the last 16 years the group has successfully fought over 38 battles, which have included Wagram, Salamanca, Borodino, Leipzig and Waterloo, using its own, home-grown set of specially designed rules. Art of Command evolved...
As Ilhas - The Islands Historic wargame based on the timeline of the conflict in Anglo-Saxon Britain encompassing the historic period shortly after the departure of the Roman army in the 4th century until the Norman Conquest in the 11th century. Turn Order: Initiative Movement Skirmishers Firing Firing Melee Moral Army lists cover: Britons -200–600 Early...
Ashigaru is a table-top game designed to replicate the samurai combat that took place during the time of the Sengoku Jidai (Age of the Country at War) through the Tokugawa period of Japan (1500-1650). With these rules, players will be able to simulate the skirmishes that made up the longest period of internal conflict in Japan’s history. Includes:...
Astral Conflict is a starship miniatures game designed for small groups of ships. The game includes rules for custom building fighters and capital ships. In addition to face-to-face, rules for double-blind and play-by-email rules are included. Other features include: Scenarios Master Engineers Boarding Parties Planets/Asteroids Satellites/Probes Space...
Astroid: Гладиаторы будущего, Astroids: Gladiators of the Future is a tactical board game with collectible miniatures of fighting robots: Astroids. Astroids are easily assembled without glue and can be painted with any model paints. The set of the game includes 12 collectible miniatures of astroid robots, 12 armlists, elements for assembling...
At Lances Point is a multi-period spanning tabletop wargame. These cut down rules will give you all you need to play a basic game of ALP to get a sense of what the full game will be. It combines cards with 15mm miniatures on a realistic gaming table set up to give you exciting and immersive battles of ancients right through to modern day. This initial...
There were three emperors at Austerlitz. Two of those emperors were the product of hidebound tradition and court intrigue; the other was the product of an insatiable ambition for glory coupled with a limitless appetite for hard work. Two saw their armies in terms of being a regal adornment of colour, martial airs, and ceremonial drill; the other knew his...
Axe Age has been worked on for several years now. Extensively play-tested, the system holds up well to both skirmish level and large scale battle level. The system uses d10s, and was designed with 25mm-28mm scale models in mind. In addition to extensive folklore research, we had a very good official/unofficial historical consultant with a lot of knowledge...