The Amid the Chaos rules system will allow players to command armies on the tabletop from the period 3000 BC to approximately 1900 AD. This Historical supplement covers the period from 1350 AD to 1671 AD. The Amid the Chaos: Core Rules are required to use this supplement. Miniatures of any scale and any basing can be used to re-fight these battles using a...
“In the midst of chaos, there is also opportunity” – Sun Tzu. One of the key ideas Sun Tzu presented in his "Art of War" was that war was dynamic and constantly changing. Battles could be won by a general who can identify opportunities amidst the chaos and anticipate and adapt to changes as they occurred on the battlefield. Amid the Chaos is a set of Hex...
This 159-page book is a pictorial of boards and a few playing pieces from games in the New York Historical Society's collection. Really a coffee table book, there are very short descriptions of the games. From the back cover: The Games We Played: The Golden Age of Board and Table Games brings together more than one hundred eye-catching examples of...
Ramming Speed! During the American Civil War the Union and Confederate navies clashed for control of the rivers of Virginia, fighting for control of the waterways leading to the capital cities of both sides. Now you can take part in this struggle with Anaconda: Capital Navies. Anaconda: Capital Navies is a campaign framework designed to generate tabletop...
Clear for action! During the American Civil War the Union and Confederate navies clashed along the length of the Mississippi River fighting for control of the primary strategic waterway in North America. Often overlooked in this campaign is the Union invasion of the Red River valley in the spring of 1864. Support General Banks Union army, a massive United...
A family of cowardly ogres, a journey to overcome their fears and the awareness that they must do it together. These are just some of the elements of this cooperative game. The children will have to move on the board and - by drawing "Courage" and "Talk about it" cards - overcome and beat the fears of the group: let's help each other and neutralize the...
This is a different game from the Steven Mathers' Ancient Empires that's featured on this site. This is a tabletop wargame using miniatures, which don't come with the actual game itself. It is based around the battles of Julius Caesar e.g. the Roman Civil war, the conquest of Gaul and so forth. Contents of game box include: Gold Hot-Stamped leather ring...
The book provides a general overview of miniature wargaming in the ancient and medieval periods. While designed for miniatures players, the included historical backgrounds, army tactics, and army lists (50+) are useful to the ancient and medieval boardgamer as well. The book is divided into the following periods: Biblical, Classical, Dark Age and Medieval....
Step onto the battlefields of antiquity with this standalone ruleset spanning the Bronze Age through late antiquity. Adapted from the acclaimed Might & Mettle system, it brings to life epic clashes—chariots thundering across the sands, steadfast phalanxes locking shields, disciplined Roman legions advancing in step, and war elephants shaking the earth....
When I set out to write this set of rules I wanted to do something a bit different. I wanted to concentrate more on the men than the weaponry. So while equipment is important, drill and discipline can be equally important. Also I wanted to ensure troops couldn’t manoeuvre more than their historical counterparts. And I wanted rules where you weren’t faced...
From the editor's introduction: In this "Ancient Wargaming" book, Phil Barker (a founder member of the Wargames Research Group) sets out to introduce the fascinations of the period to the novitiate ancient wargamer. He describes not only the troop types, weapons and tactics of the period, but also shows how to begin amassing armies of wargame figures which...