Armoured Strike is a set of miniature wargame rules for playing cold war and modern, combined arms land battles. The rules are designed to cover the period from the advent of the guided missile in the 1950s to the advent of the fully digital modern battlefield, around the year 2000. In most games players will command a battlegroup comprising of a number of...
In a world of molded plastic, discarded toys, and junk terrain, one squadron prepares for its deadliest mission yet. Time is limited, and survival rests on the whims of chance. Sarge fights to keep his team alive, Lucky keeps an eye on his rabbit’s foot, Sweep never loses a soldier to a minefield... and no soldier takes a shot until the spotlight is on...
Army Lists suitable for use with rules in the Warfare through the Ages series and adaptable for Wargames Research Group Renaissance, Tercio and Newbury Fast Play Rules. The lists cover every major battle and nation for the period, from English Civil War through Rennaisance Europe, to Japan, North America and Africa. Each army list is accompanied by a...
Army Men: Card Combat is a dirt simple, two player wargame that’s playable with only a handful of plastic Army Men and a pack of standard playing cards. The game was designed with kids in mind and is a great way to introduce your younglings to the world of wargaming. In pursuit of this goal, the game is built on a simple foundation drawing on the classic...
A 40-page publication with heavyweight 4-color cover and two scenarios printed on their own cards for SCOTTISH CORRIDOR. Also includes a move-by-move Arnhem scenario replay, replete with analysis by the players, a scenario re-cap for Scottish Corridor, a rare excerpt written by a 1944 British soldier and a number of short articles on Operation Epsom by...
The Liphook Historical Wargames Group was formed in 2000 to refight Napoleon’s major battles during their 200th anniversary year. During the last 16 years the group has successfully fought over 38 battles, which have included Wagram, Salamanca, Borodino, Leipzig and Waterloo, using its own, home-grown set of specially designed rules. Art of Command evolved...
The idea of turning the violence of war into a game seems self-contradictory, yet despite this fundamental contradiction, or perhaps even because of it, games about war continue to grow in popularity. Until now, however, books on the subject have focused either on the recreational side of wargaming or on its military application. Here, Peter Perla presents...
This set of rules supports ancients, medievals and fantasy campaigns with 15mm and 25mm miniatures. The sections on Logistics and Disease make you think more like an actual field commander. Your troops cannot fight well if they don't have any food or get sick. Your lines of supply suddenly become more important, and you cannot cram your fortress with too...
As Ilhas - The Islands Historic wargame based on the timeline of the conflict in Anglo-Saxon Britain encompassing the historic period shortly after the departure of the Roman army in the 4th century until the Norman Conquest in the 11th century. Turn Order: Initiative Movement Skirmishers Firing Firing Melee Moral Army lists cover: Britons -200–600 Early...
Ascendant Blades: Wuxia Skirmish is a fast, cinematic tabletop miniatures game inspired by classic wuxia tales of wandering heroes, legendary sects, and explosive martial duels. Designed for 1v1 competitive play or cooperative challenges, the system blends elegant movement, dynamic techniques, and tactical decision-making into every clash on the...