Kettii is a 2-die Strategy Board Game that can be played by 2 to 4 players each moving 3 pieces around circular rings until they reach their homes in the center of the board. The game involves avoiding and eliminating opponents so that players can reach their homes first. The first player to reach their home wins. Board Layout The board consists of 4...
The players want to recover the monastery treasure hidden in a crypt. There up to four monks who want to save the treasure compete with up to four commissioners who want to seize the treasure. Each player receives a piece, which he moves through the monastery by rolling the dice along predefined paths. To get into the crypt, 2 keys must first be obtained...
On his turn as a snob, a player rolls two dice and moves that number of spaces around the board. There are opportunities to gain or lose money and there is a risk to be thrown in jail, which has a special track. On his turn as a prisoner, a player rolls one die and moves that number of spaces around the jail track with the opportunity to be released...
Both dice are rolled at the same time. The players move clockwise around the turntable according to the number rolled. A pawn is drawn according to the number on one die and another pawn is drawn according to the number on the other die, or the player adds the two numbers rolled and draws according to this sum with only one pawn. If a space is already...
The players start at the lowest opposite spaces of the climbing frame and take turns rolling the die and move their meeple (only on the red part of the climbing frame). If a player can't move the rolled number of spaces forward, because he is blocked by the opposite player, he has to move backwards. If a player is forced to move back to his starting space...
In Kokeshi, players are Japanese artisans improving their art of crafting handmade wooden dolls, strategically positioning them on 5 tracks on their boards to produce faster and better, and receiving happiness points. Kokeshi presents a twist in the engine building mechanic, focusing on the aspect of "track building". Basically, the players will activate...
The players take turns to roll and move. Movements is determined by two number dice and a special die, which shows mathematical operations ( + - *). The combination of the three dice (for example 1 + 5) gives the number of spaces to move forward ( + and *) or backward ( - ). Captured opponent pawns are sent back to the start. The first player to reach...