To this day, still considered to be the best representation of a basketball game, on a tabletop simulation. Players had separate offensive and defensive cards -- in fact, players playing more than one position (i.e., Center and Power Forward) had separate defensive cards for EACH position. The level of detail was immense, and the game generated accurate...
This is an action/dexterity game where players attempt to out draw the outlaw. The game features a large approximately 36 inch tall outlaw with a built in timer that covers most of his chest. The timer features four quadrants numbered 0, 1, 2, 3. Players use the dart launching "six shooter" to stop the arm on the timer in the lowest scoring quadrant they...
Fast Drive Football (FDF) FAC Edition is a one-player, tabletop simulation of American Pro Football. It's a "drive-by-drive" game, meaning that instead of simulating each individual play, you are simulating one possession at a time. Games take about 15-20 minutes to play once you learn the rules. This edition replaces the dice rolls and chart look-ups in...
This auto racing simulation replay game comes with two versions, one for Indy Cars and one for NASCAR. 2009 edition comes with real-life drivers and stats based on 2008 season. Game is available in print and play version and also via e-book. From the Downey Games website: "Fast Lane Racing is the culmination of two years worth of design and testing. With...
Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. These games made it easy to play an entire series of games in a matter of just a few minutes. This game covers college football. Teams from the past (major conferences, minor divisions, even club teams--all the way...
Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. These games made it easy to play an entire series of games in a matter of just a few minutes. This game covers professional football. Teams from the past (NFL, AAFC, WFL, USFL, WLAF, AFL) were extensively...
These rules are based on a version of Fast Play Napoleonic Naval Rules that appeared in the first printed edition of the 'Wargames Journal' magazine several years ago. They have been adapted and amended since then to reflect new interpretations of combat in 'the Age of Sail' and to learn from other rule systems. These rules do not claim to be an original...
These rules are for use with very large scale fleet actions. They give the possibility of refighting an action as large as the battle of Jutland in just a few hours. They include full information to fight with the ships that existed at the time in the squadrons they were actually in. Counter sets for each squadron are available by email once you have...
These rules are for use with very large scale fleet actions. They give the possibility of refighting an action as large as the battle of Jutland in just a few hours. They include full information to fight with the ships that existed at the time in the squadrons they were actually in. Counter sets for each squadron are available by email once you have...