The time has finally come for the wild young wolves to go into the village at night, cause mischief, and grab sleeping villagers — but these villagers are also extremely defensive and will plan together how they can track down the young wolves in their hiding places during the day. Werwölfe Kids is an introductory version of Werewolf that pits two teams of...
West of Souls is innovative solo or cooperative fantasy adventure for 1-6 players. Enter the world of Eloria, plagued by darkness and monsters of a vitriolic nature. You and your party will explore and make decisions that directly affect the world’s infrastructure and future. The vastly branching storylines and numerous NPCs found in West of Souls ensure...
A double-blind wargame published in The Wargamer Magazine #35. This Corps/Divisional/Brigade scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players...
Western rules that cover the battles of the Old West. These replace the 1992 Hey you in the Jail set. We usually update rules after about 10 years. These rules are designed for games wherein the figures operate in groups. They are not a skirmish set . WESTERN is an historical game (the word "faction" is not used) There are ten force options (Mexicans...
The campaign in Egypt and Libya 1940-43 In September 1940, Marshal Graziani's Italian 10th Army crossed the frontier from Libya into Egypt with the strategic Nile Delta and the Suez Canal as its objective. The offensive soon faltered. In December, General O'Connor led the outnumbered Allies in a counter-attack that crushed the 10th Army and threw the...
Western Front Tank Leader is the second game in West End Game's Tank Leader series. A tactical (platoon/company level) game where formations are activated by playing command cards. The emphasis is on command, control and communications with the use of Command cards that represent formations which are used to determine order of movement/combat, rallying and...
MedFront details the conflict between the Allies and Germany during WWII from 1940-43, as well as the Spanish Civil War from 1936-39. Players have to contend with production, supply, command control and the weather to break the other side's lines and achieve victory. The game comes with a fantastic detailed map of Spain and North Africa printed on card and...
Objective: Collect six(6) of your opponent's monkeys to win the game. Get six water counters on an opponent's monkey to soak it. Soaked monkeys are collected as trophies. The first player to collect six trophies wins! Start: Each player sets aside one #1 monkey card from their deck. Each player shuffles and offers their opponent a cut of their deck. Each...
Fight for the crown in this fast-paced, lighthearted board game full of player interaction, dicey decisions and big swings! Set in a fantasy animal realm left leaderless after the king's sudden death, players take on the roles of rival adventurers racing to claim the title of new ruler of the land. Roll and select dice to determine your actions. Move...
Whack & Slaughter: Express is an express variant of Whack & Slaughter. In the components you will find a map, 2 teams of preconfigured characters as well as a rulebooklet throwing you right into the action, so you can learn the basics of the game step by step. For the basic 2 player variant you will have to provide 40 dice (or your own creativity in...
Whacktown throws you into a neon-soaked city of scheming gangs and fast, punchy chaos. Build your criminal gang, seize control of locations across a randomly generated city grid, and settle scores with baseball bats, Hustle-cards, and brutal timing. The game leans into darkly comic gangster vibes — think chaotic, short rounds filled with memorable, often...
Based on a video game of the 80s, the principle is clear: To win, Whacky Wit must eat all the dots (i.e. lower all the pegs), and the opponent's monsters must try to catch Whacky Wit and exhaust his three lives. Whacky Wit is a two-player board game. One player plays the yellow Whacky Wit and the other player plays all four monster at once. The rules make...