In What The Ghost?!, players become paranormal investigators, bravely facing eerie encounters with ghosts, cursed artifacts, and haunted locations. Working together, players unravel mysteries, hunt down spirits, and perform intense exorcisms to cleanse sites of supernatural disturbances. Each player selects a unique character, bringing specialized skills...
Wheel of Fate is a racing/war game for 2-4 players. Inspired by the Aztec board game Patolli, the goal of the game is to be the first player to move 3 of their 5 tokens across the circuit from their start square to their end square. Use accelerators to quickly traverse the board, ambush your opponents to send them back to the start, engage in wars between...
When Eagles Fight is two-player game simulating the campaigns fought between the Central powers and Czarist Rusia, from Tanneberg in 1914 to the fall of the Romanov in 1917. Each turn represents one or two months, depending on the season. Each hex equals 25 miles from side to opposite side. Units are mostly corps, with a few divisions representing...
"When Hell Froze Over" is an operational level wargame simulation of the Soviet counter-offensive around the city of Stalingrad in November 1942. Codenamed Operation Uranus, this offensive saw massive thrusts both to the North and South the city itself. Utilizing vast reserves of men and armor that the Germans where unaware of, these two thrusts penetrated...
S&T issue 268, May-Jun 2011 When Lions Sailed (WLS), designed by Joseph Miranda, is an intermediate-complexity wargame of global naval conflict in the 17th century. That era saw the beginning of a naval technology revolution that set the pace for Western expansion over the next two centuries. The game can be played by two, three or four, each representing...
Whereabouts is a trivial knowledge game based around the towns and cities of Great Britain. (Great Britain being the name of the island containing England, Wales and Scotland.) Players take turn to roll a die, answer the appropriate numbered question and, if correct, move that number of spaces. A correctly answered 'six' allows you to take an additional...
"How or why the rift in time opened up remains a mystery. One moment all was quiet. Next, the skies filled with the raucous "Caw! Caw!" of winged prehistoric reptiles, and then the smooth "Whirr! Whirr!" of gleaming helicopters in hot pursuit . . ." One player controls helicopters and the other pterodactyls; they function the same in game terms. On a turn...
Included in Top Cover: Fighting Wings Journal #1. Australia’s Pacific Air War: In a one-sided fight over Rabaul on January 20th, 1942, Japanese Zeros annihilated a small force of RAAF Wirraway armed-trainers, which were all that stood between Japanese air power and Northern Australia. Little bothered by the smattering of slow climbing American P-40...
Get first to the Top of the highest Mountain. Be aware of the Yeti! He doesn't really like Mountaineers. Push the others down, set up traps and use special Items to hinder your opponents! White Peak Board Game is a Mountain crawler boardgame. The Players (Mountaineers) goal is to reach the Top. You and your friends will compete against each other. The Game...
The Japanese attack on the Island of West Timor, in the Dutch East Indies, was anticipated by the Allies as early as late December 1941. Soon after the start of the war, Sparrow Force, comprised mostly of Australian troops as well as some from the Dutch East Indies and Great Britain, occupied West Timor and began preparing defensive works. This would allow...