You pull and struggle, not realizing the web you’ve been caught in has been spun from your very thread, the one holding the other end, death. From the day of their birth, each mortal embarks on a journey to the same destination. Woe be to those who want to cheat Fate and bypass the Season of Dying. NOTE: Twelve Sins of Herakles: Summer Core Box is required...
Birth is never easy, rebirth never guaranteed. To be rid of the past, we must confront it. To be rid of the sins of our fathers, we must succeed them. Birth is never easy, rebirth never guaranteed. But, in “Spring”, there is hope. NOTE: Twelve Sins of Herakles: Summer Core Box is required to play. Product contains: 3 Campaigns 3 Regions 6 Books 14+...
Age of Quarrel is a 4x board game set in the Middle Ages. The primary objective of the game is for players to expand their faction’s territory, grow their economy, establish new settlements, and raise powerful armies to forge their legacy as the greatest ruler of the Middle Ages. The game is played over three "years", and the player with the most Legacy...
A global warming inspired semi-modular expansion map for Age of Steam. Due to the climatic impact, the island undergoes changes. As the game progresses, the glaciers in the northern part of the island melt and grassy fields with small ponds take their place. Forests start to spread in the southern parts of the island, which need to be cleared for tracks or...
This semi-modular expansion map has a Ski Resort theme. The main cities (chair lifts) appear on the base map. The board grows organically outward by using the Urbanization Action which adds map tiles. The map tiles have new cities (gondolas) on them as well as a variety of features such as towns (warming huts) and grass (non-skiable terrain) which provide...
A Stonehenge inspired semi-modular expansion map for Age of Steam. The board starts out incomplete with an empty central ring of hexes. The map tiles have the 'new cities' on them and are themed as sacred hexes. Each player may deliver one offering (good) to the central alter during the course of the game (when it becomes reachable from a placed map tile)....
In Air Sloop you play the role of the captain of a sleek and fast air ship called an Air Sloop. You will travel to acquire goods which you use to fulfill orders and earn gold. The Air Sloop Captain with the most at the end of the game is the winner. Air Sloop is played over several rounds. Each round consists of each captain taking one turn. Each captain...
In the land of eagle hunters and herbalists, you represent a nomadic tribe. Face the tasks of the Great Shaman. You will be accompanied by your eagle and a power animal, your moose. The journey lasts 17 rounds, during which you can choose to explore landscapes or play cards to move your equestrian figure. En route, you'll need to use your strength well, as...
Anastyr Chronicles is a cooperative campaign game set in a dark and savage fantasy world. You play as the Companions of the Spear, heroes bound by fate who journey across the lands of Alboraan in search of the fragments of the World Spear, an ancient artifact powerful enough to defeat Anastyr, the Dragon Queen, and her dragon Volkar. Each Adventure unfolds...
Players develop their colony by laying tunnels, chambers, and harmful tiles. First to finish wins. Players take turns selecting and laying new tunnel tiles or play a harmful tile on a player’s colony, or removing a harmful tile from their own. Over time each player will develop a Colony of tunnels and chambers full of eggs, larva, food, and more. Each tile...
The global supply chain supporting humanity’s industrial needs is entirely dependent on the mining industry and the resources it puts on the market. Resources such as metals and minerals are a required fix for all global players, and it is now up to you to keep the supply coming. As a key stakeholder in the industry, you must play your cards strategically....
In ancient Greece — the cradle of European culture — Athens, Sparta, Corinth, and Thebes compete for dominance of the Greek peninsula and influence over the shrines. Each player oversees the building of their own city-state. Temple, theater and oracle, a harbor with ships, vineyard with vintner, and many more must find space on the Greek peninsula. In...