In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck, the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again:...
Frozen Winds: Seas of Ice is a fast-paced naval miniatures wargame set in a DaVinci inspired ice age. The planet has frozen over. Gale-force winds howl across the ice as you maneuver your ice skiffs to dominate the frigid domain. Based on ships of the line style naval games, Seas of Ice plays much, much faster. A two-player game with half a dozen ships can...
FUBAR is a simple, one page set of rules designed for gaming WWII, Modern, or SciFi combat. Each player has a force composed of a number of Units, each of which in turn includes a number of individual figures, with weapons chosen from a short list of generic weapon types (it's simple to add more or detail the existing ones). A player is allowed to activate...
These rules were devised to enable wargamers to refight the seemingly forgotten naval battles in the last years of the nineteenth and the early years of the twentieth century (1894-1905). During this period naval technology advanced at a rapid pace but tactically everything was still uncertain, heavy guns, light quick firers, the ram and torpedo all having...
Full Spectrum Dominance is a miniature wargame for small-scale miniatures and OnTableTop Choice Award 2022 winner. It allows to play with miniature in any scale from 3mm to 15mm and over. Vehicles and mechs are handled individually, and infantry troops move in small teams, either as grouped figures or multi-based stands. You can fit two armies and a full...
A Wargames System for the Flintlock Era. Fusilier is a wargames system designed for the period 1700 to 1815. Although it is recognised that flintlocks were used before and after these dates. It was mainly during this period that the flintlock musket and its associated socket-bayonet was the standard arm of the line infantry. The system is designed to be...
FUTURESHOCK has arrived, and with it, come brutality, mayhem and carnage, all on a single page that can be printed out, cut and turned into a tiny six-page booklet. FS is a set of incredibly simple skirmish rules for miniatures in your collection, focused on the post-apocalypse, but don't let that stop you from using it to fit whatever setting you prefer....
Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged. The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by...
G.G.A. Granny Grating Armies is a rule set designed to be used with 10mm miniatures in the ancient world, the book contains rules so that you can conduct structured and abstract command based games. Give your armies commands and watch as they complete them in battle! GGA is directly inspired by the video game and infamous program "rome total war" which was...