The English Civil War, a watershed in English history, is a fascinating and colourful period with great appeal to wargamers and modellers. This book not only describes the origins and course of the war, with notes on the main battles, but also details the organisation, dress, equipment, tactics and weapons of the opposing forces. In addition, there is a...
A set of miniature wargame rules for the English Civil War (1642-1650) or Thirty Years War (1618 - 1648). The game scales are 1 figure equals 20 men, 1 gun model equals two guns, 1 rank of figures equals three historical ranks. The ground scale is 1 inch equals fifteen yards. There is no specific time scale per turn. Protz' rules provide a great deal of...
The period starts in 1496 with the French invasion of Italy and ends in 1660 prior to the wars of Louis XIV. The beginning of the period saw the pike as the main weapon to enable a foot soldier to stand against mounted opponents. The pike was used throughout the period supported by or supporting an increasing number of shot troops, only falling into disuse...
Bloody Kingdom is a set of wargames rules designed for the Civil Wars of Britain, Ireland, Scotland and Wales. Bloody Kingdom uses the same game mechanics as Father Tilly - although with several important differences. Players can fight battles at two different scales, either large battles with numerous regiments per side or smaller lower scale engagements...
Warr Without An Enemie is a set of wargame rules for the English Civil War developed by the Wyre Forest Gamers. The English Civil War is notable because of the large number of small actions that happened during the war. These provide a variety of interesting historical battles to fight. The player commands one to three 'brigades'. Brigades are usually 3 to...
Recently Brett Simpson pointed me at a simple set of rules for the English Civil War called Rupert's Very Bad Day: Battle of Marston Moor (1644 AD): Fast Play Rules for Students by Matt Fritz. Rupert's Very Bad Day relies on lots of bases and base removal so isn't very friendly with my big bases and Thirty Years War units with both pike and shot on the...
The core rules for Mad for War. This is a pre release version enabling players to get used to the system. Everything you need to get Mad for War on the tabletop including templates and overhead plans of ships which can be cut out and used to play the game, and lots of dice! Mad for War is a new rule system covering miniature gaming with models ships. It...
War is Our Homeland is a set of Historical miniature wargame rules that will allow you to play the big battles of the Thirty Years War, English Civil War, Dutch Revolt, The Deluge, and more. The game is meant for 2 or more players to be able to learn in a few minutes, play in an evening, without a ridiculous amount of miniatures, and do all of those things...