Chef de Char is a beer and pretzel ruleset to simulate tank combats. Each player represents a tank leader and gives orders to his crew, those are then executed. For 10 to 28 mm minis 5-12 vehicles per side. This version add corrections to v1 as well as additions for the War in North Africa —description from the publisher (translated Chef de Char est une...
During the 100 Years War between France and England, bands of soldiers from both sides launched raids into enemy-held territory, burning, pillaging, and slaying as much as possible before opposition could be mounted in strength. This practice, known as Chevauchee, is the inspiration for this game of medieval and Renaissance warfare. Designed for fun and...
Chosen Men is a set of fast-action skirmish rules detailing the bloody skirmishes between light troops in the Napoleonic Wars. The primary focus of the game is on soldiers and NCOs in light "flank" companies, as they scout ahead of larger forces and take part in man-to-man actions against enemy skirmishers. Although the game allows for the formation of...
Connection established, M-107 locked and loaded, sunglasses on. It's time for to get to work.. in style. Chrome Hammer is a set of simple cyberpunk skirmish rules, letting you get to grips with gun battles in a high tech future. Whether you take the role of the punks trying to reclaim the streets or the mega-corps fighting for optimized profit portfolios...
Sometimes you just want an elf and a ghoul to go shoot at each other in the cyberized back alleys of neo-berlin. Welcome to Chrome Hammer Ascension. In this solo campaign game your gang of punks will attempt to take on the mega-corporations of the ascended world. Dragon CEOs run pharmaceutical companies while flame demons prowl the back alleys and kobold...
The first expansion to Chrome Hammer Ascension includes the following new features: A new Role for your Crew: The Jockey sends their specialized Mini-Drones ahead of them to take on the Corporate forces. This includes new Edges for the Jockey, four different types of specialized mini-drones, and a drone-specific cybernetic implant. New Enemies: The Corp...
Innovative sets of rules from the author of The Warre Game. Step into the muddy boots of a 17th-century Company Captain and lead your band of Foot, Horse, or Dragoons through raids, ambuscades, and outpost assaults. Designed for quick, dramatic play with just a handful of figures, this ruleset captures the chaos and camaraderie of small-scale warfare...
From the publisher‘s website: “Civitates Bellantes is a set of rules which simulate warfare in Europe, the near East and Mediterranean from the fourth century BC to the third century AD. The rules are suitable for games with miniature figures in all scales from 2mm to 30mm. Although primarily designed with the Macedonian and Punic wars in mind, the...
CLASH ! is a Wargame system with figurines that acts as a bridge between players of level, experience and even fro different periods. The player embodies his entire army and makes decisions for each officer. It does not emphasize combat formations and is easy to learn. CLASH! is not intended to be used in competition as it leaves a bit of improvisation to...