December 1941: The Japanese, having crippled the US Pacific Fleet, run rampant through the Southern Pacific. Island after island, city after city, fall in one of the most remarkably executed plans in military history. The second ACTION FRONT! game, Hakko Ichiu, pits Japanese SNLF and paratroopers against US and European troops in battles from Wake Island...
ACTION FRONT! Watchtower is the first in a projected series of DTP microgames covering tactical combat in WWII. The game's expandable system is reminiscent of the venerable Panzerblitz/Panzer Leader games, with a feeling of the Five-Star series thrown in. Each game is played on 4 x 8 inch semi-geomorphic maps, with a fast, furious sequence of play that...
The Game of Interstellar Empire Building. A game of interstellar conquest, diplomacy and economics. The game concentrates on the military competition by the major political powers within a region for control of economic resources, and hence domination of the region. Many minor worlds scatter the region and act as flashpoints for conflict between the major...
Prolog: Welcome to the battle, stranger! You landed in a country with a dark past. The land before you is a battlefield of fierce struggles for possession and power, led by the ruthless nobility. On whose side will you fight? Will you command a powerful army of soldiers, fighting for the royal family? Engage with bandits and thieves from the underground...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command could include a...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. The Trafalgar expansion allows players to recreate the dramatic and decisive battle between the...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Algesiras 1801, an extension to the Edition 74 or All Hands! versions of Admiral's Order...
Sealed Despatches, an extension to the Admiral's Order versions Edition 74 or All Hands!, pays even more attention to enabling a historically correct simulation. In particular the historically accurate differences in the armament of the ships are covered very precisely. While still keeping the rules as simple as possible, it simulates the effect of these...
Admiral's Order: Naval Tactics in the Age of Sail – All Hands! is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command...
User summary: In the year 1977, Atlantic produced, inside their 15 games-line called “Il Gioco delle Battaglie” (The Game of Battles), 5 "board-wargames" of the Old West/Indian Wars theme (code numbers from 1456 to 1460 in their catalog). Each set included 1/72-HO scale toy soldiers, vehicles and accessories from Atlantic production, plus a different...