Welcome Words is a coop-picture-word-association cardgame for 2-5 players. Each round one player has to guess a term (an adjective) that was chosen randomly out of 5 terms from a laying out word card. All other players try to help them by playing a picture card that fits the chosen term best. After that they play a second picture card that fits the...
"Unfortunately, I was killed.There is no doubt that the criminal is among you." AI Wendy, who had been shown on the monitor, looked at her body, which had been brutally destroyed, and said: The player characters are the assistants of a genius scientist, the husband, the doctor, the reporter. And AI Wendy herself was on the destroyed Android. They are...
Title translates to: Who am I? This fun children's game encourages communication and imagination at the same time. Each player draws a secret motive card without looking at it. He/she then shows the other players the card. In each round, the players ask the others questions about their picture: Am I a human? A machine? Can I fly? The players have to figure...
This is one of five somewhat tongue-in-cheek horror games from Warren magazines (publishers of Creepy, Eerie and Vampirella) featuring campy 70's horror boardgame fun for 2 to 6 players. You will race to determine which house a hungry werewolf is in, who actually died to the fiend, and what the real human identity of the brute is! Will you play as Red...
An immersive two-player board game where strategic thinking and deduction skills are key to victory. Players engage in a battle of wits, attempting to predict and outsmart their opponent by guessing the status they will choose. Through a series of challenging decisions, players must anticipate their rival's moves to gain the upper hand." As the game...
A small game that requires only 5 tricks. As the name suggests, it's a game that combines trick-taking and werewolf. Players will be divided into werewolves and students and compete against each other. For each trick in trick-taking, the winner of the trick will nominate someone they think is a werewolf and banish them. If the werewolf can be expelled, the...
In "Wolf and Thief ," players are divided into a team of thieves who are after treasure and a team of werewolves who attack them, and compete to score points while concealing their identities. What kind of game is it? The concept is "Werewolf game + trick-taking ," combining the two fun aspects. Each game, nine cards (seven cards in a five-player game) are...
You’re an alien. You and your crew have travelled far and wide in search of intelligent life, and you’ve finally found it! Sort of. You’ve observed these curious creatures on their little rock hurtling through the deep void of space, and now you think you have seen enough. You abduct a couple of ‘humans’ and are ready to make first contact. What On Earth...
Warning!!! If you observe humanity for any length of time, you’re sure to see something that is not safe for aliens. This NSFA expansion for What On Earth Are You Talking About? compiles all the dirtiest, raunchiest and grotesque concepts found on Planet Earth. We've also included a select number of red herring concepts - because once you start thinking...
VS is an out-of-this-world expansion to What on Earth Are You Talking About?, and this time it’s you versus your opponent in a real-time space race! With two similar earthly observations on each card, teams race each other to guess their concept first without accidentally guessing the opposition’s concept! Think you can translate BAPTISMS into something an...
What’s Missing? Purple version is a drawing game that contains 240 cards with line drawings, sorted by difficulty (level 1: a belt, level 4: Pegasus for example). In a round, each player takes a card, places it under a transparent paper - making sure to hide it behind the cardboard screen - and draws on it things that would help other players to guess...
What The Cup!? is a game of luck and lies where you must do whatever it takes to end up with the highest or lowest value die. Sabotage your opponents by changing the winning target, or follow card directives to spy, swap, re-roll, or reveal dice. Bet your chips to raise the stakes and bluff your way to victory. Does your cup hold the winner? In What The...