Ez a játék a Malifaux Second Edition kiegészítője.
A Malifaux: Hans egy összetett kiegészítő a Malifaux Second Edition társasjátékhoz, 2 játékos részére, az átlagos játékidő hosszabb, akár 1.5 - 2 óra is lehet.
Angol:
Overview from Walifaux wiki Hans is a Sniper for a hire, a Mercenary who will work for anyone willing to pay his fees. Mobility Lawls no. Hans as a Walk of 3 and is completely...
Overview from Walifaux wiki
Hans is a Sniper for a hire, a Mercenary who will work for anyone willing to pay his fees.
Mobility
Lawls no.
Hans as a Walk of 3 and is completely unable to declare a charge. Deploy him in a good position, because he's unlikely to move very far from that spot over the course of a game.
Offense
Hans has a Sniper Rifle with a respectable Sh of 6, a decent damage spread of 2/3/5, and an insane range of 18 inches. When he focuses, the range of his Sniper Rifle increases to 36 inches(!), allowing him to reach out and touch someone almost across the entire board. Furthermore, due to his excellent sniping skills, Hans does not randomize when shooting into melee. Pinpoint precision is a virtue.
He also comes equipped with Goggles, which allow him to ignore any pulse, aura, or Markers which affect Line of Sight. This won't always come up during a game, but it can be a surprise for opponents who think that their models are safe within a cloud of steam or behind a pillar of ice. Hans is also Ruthless, so he is immune to Willpower duels (such as those created by the Terrifying or Manipulative abilities) during his turn.
His Sniper Rifle comes with an assortment of triggers, one for each suit. He can use his Reference the Field Guide tactical action each turn to discard a card, which adds the suit of the discarded card to his duel totals for the rest of his activation. This is a good use for low cards in your hand, ensuring that Hans will hit the triggers you need regardless of the suits of his flipped or cheated cards.
The Kneecap trigger lets Hans discard a card to give the target Slow, the Armor Piercing trigger makes his attack ignore Armor, the Curse Breaker trigger makes his attack ignore Incorporeal, and the Disarm trigger lets Hans discard a card to give a Minion the Disarmed Condition, which prevents them from making Ml actions until the end of the turn.
Hans also possesses the Smile, You Son of a... tactical action, which grants him the Ping! Condition for the rest of his activation. Ping! changes Hans's attacks so that they deal no damage, but instead discard one Upgrade from his target. This very unique ability makes Hans the one model that can knock upgrades off of other models, which can drastically change the course of a game, especially when used against Masters.
However, Hans is also a mercenary in the truest sense of the word, and his To the Highest Bidder ability allows any Master that has been targeted by Hans to discard two cards to make the action immediately fail. Be wary about this, though sometimes forcing the opponent to discard can be useful in its own right.
Resilience
Hans has a high Defense and an average Willpower, though his main defense is that he's a sniper who probably won't move very far from where you deploy him at the start of the game. If the opponent does get close, however, he is also Disguised, making him immune to charges.
Otherwise, he has a low number of wounds for a model of his price, so try to pick a good spot with plenty of firing lanes and some good cover when you deploy him.
Upgrades
As of Ripples of Fate, Hans has his own 0 Soulstone Upgrade, Advanced Sight. This boosts his Wk to 4, and gives him the (0) Advanced Sight Action. It gives Hans Focused +1, but needs a 7 of any suit to succeed. It also competes with Reference The Field Guide for his (0) action.
Oathkeeper is great for Hans in Outcasts, as a turn of Fast is three attacks per turn, or two attacks after a successful Smile, You Son of a... action. That's a potential two upgrades he can shoot off of an enemy model, which is usually a pretty good exchange for your own discarded Oathkeeper.
Scramble is another option for Hans, but given his already slow speed, it's not a good one, as he'll still be slow, only more expensive. If you want a fast model, take something other than Hans.
When working for the Guild, Plant Evidence can be useful for allowing Hans to help out with Power Ritual, if you deploy him near one of your corners. This also has the effect of keeping Power Ritual a secret until later in the game, as you won't be dropping a scheme marker in your own corner at the start of the game and giving it away.
Imbued Energies is useful out of Arcanists, for the same reason that Oathkeeper is good in Outcasts. A Fast Hans is a happy Hans.
Out of Neverborn, Pact can use useful on Hans to ensure that his attacks won't be completely shut down by the Black Joker.
Ten Thunders can give him Recalled Training, which makes Hans very effective for one turn. The +flip to all his actions can help with both Smile, You Son of a... and his Sniper Rifle attacks, making him more accurate when it counts.
Tactics and Tips
The effectiveness of Hans really depends on his board and your deployment zone, as he's great on boards where he can get to a high position and cover wide swathes of the board, but less effective if most of the board is blocked off from his bullets.
Smile, You Son of a... is a scary ability that will cause many opponents to panic, as nobody wants to see the upgrades shot off their Masters. You can use this to your advantage and bluff with Hans to make them discard via his To the Highest Bidder ability, as the opponent has to choose whether or not to discard before you flip any cards for Hans's attack.
Tara has a cute trick that she can do with Hans and Whispers From Darkness (Eternal Journey upgrade). By burying Hans (via a Glimpse the Void trigger from her crew), she can use Whispers From Darkness to use his Smile, You Son of a... action and gain the Ping! Condition. This allows Tara to shoot upgrades off of other models without having to worry about Hans's To the Highest Bidder ability allowing the opponent to cancel her attacks. Her ability to bury him also allows him to rapidly deploy on the battlefield, either via her Faces in the Void action (Obliteration Symbiote upgrade) or just as a natural result of the Glimpse the Void trigger. The latter option, however, tends to bring him closer to the action than he prefers.
Lilith can also help Hans rapidly redeploy via her Tangle Shadows action, which can toss him forward in exchange for tossing one of her (much faster) models back to his prior location. When used in conjunction with sprinting Terror Tots, this enables Hans to get to an advantageous position without having to make what might otherwise be a game-long trudge with his slow speed.
Mah Tucket can also push Hans around with her Horribly Hollerin' action, ensuring that he gets to a better position for his shooting without having to take a Walk action.
Playing Against Hans
He's a sniper, so your best bet is probably to either avoid getting into his line of fire, or close to melee and kill him there.
Be careful of his Smile, You Son of a... action, as it can knock the upgrades off your Master and Henchmen, and save cards to discard to cancel Han's attack if you have upgrades that you simply cannot live without.
Kategória: Kiegészítő, Miniatűrök
Ez a játék egy kiegészítő. Ez ilyen játékok az eredeti játékhoz, annak élményéhez, mechanizmusához, készletéhez, adnak plusz elemeket.
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Hosszú játékidő! Ha egy egész estés/napos kikapcsolódásra vágysz ez a neked való!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
From the Malifaux Tactica Wiki: Mei Feng is a melee caster. She excels at fighting multiple opponents, being able to dart into combat using her own constructs as stepping stones, once engaged she can move from opponent to opponent laying down damage and burning tokens. Mei Feng can combo her spells and strikes together into chains, which though card...
From the Malifaux Tactica Wiki: A powerful model that uses Burning Tokens to power its spells, abilities and attacks. It can be the heavy hitter many crews lack, and even though expensive, you are getting a massive piece for only 9 (or 10) SS. The Rail Golem works well with models that can put Burning Tokens on it, but it is self sufficient enough to work...
Prepare to get schooled. The Iron Zombies of Professor Albus Von Schtook have graduated and are ready to enter the world...for a price. Iron Zombies may be used as as Ressurectionist Horrors, as a scenario complication between two crews, or in the included solo play scenario. "The supplement itself contains rules for the Iron Zombies when they activate...
If you wanted a ninja Master, here she is. Misaki is a melee assassin that moves around by attacking. And I do mean assassin, her damage is a bit low, but she has easy triggers that will simply remove models. And then she'll push away. You can't lock Misaki down, she is the wind and fire. Or some other vaguely wise-sounding saying. Come on: NINJAS! Dual...
Crossroads is the newest addition to the Malifaux universe. This book contains rules for nearly two hundred models which have been updated to second edition or added to the line. It also contains a massive amount of new stories further exploring the characters of Malifaux and the roles they play in the lore. Everyone who enjoys Malifaux will find something...
When the Guild created the Death Marshals Department to directly combat the Resurrectionist threat in Malifaux few were willing to lead the Marshals in their grim task. The weapons wielded to combat the undead corrupt their users just as foully as necromancy corrupts its practitioners, and each qualified candidate was unwilling to give up his humanity for...
Malifaux uses cards, not dice, and the beautifully illustrated card pack is called a Fate Deck. Show your faction loyalties by purchasing the Fate Deck linked to the color of your faction. Fate Decks are ALL THE SAME, only the box and the outside of the card has changed color, the number and face cards of the playing deck are the same. Two Fate Decks are...
Perdita is great at range and can use her ranged abilities in melee as well. She's quick on the draw and can shoot her opponent for missing her. She can cycle her hand when she's down to the dregs. She’s fast and she’s impressively hard to hit with 7's in Df AND Wp. And that's before the rest of her Family starts supporting her. The Guild's answer to...
He's not Indiana Jones for legal reasons. He's on a horse. He’s faster than almost everyone because of it, and he definitely plays a control game utilizing Slow and Paralyze. His totem helps him synergize well with Hounds and his ability to toss his Upgrades onto friendly models can result in being able to attack from some very unexpected vectors. Again...
Seamus loves Terrifying models and heals as opponents fail Wp duels. He is one of the most resilient Resser Masters and can step out from the shadows of Back-Alleys around the board to shooting one of the most devastating guns in the game at unsuspecting foes. Seamus is a serial killer mixing Jack the Ripper with Mr Hyde, summoning more Zombie Ladies of...
Works in The Guild's morgue. He can dice enemies with his scalpel and infect survivors with Poison. Douggie is a surgical strike, hard-hitting and deadly either from the initial attack or the plethora of follow ups he can make once you're poisoned. Not as straight up powerful as Lady J, but can edge an advantage out over her with layered damage sources and...
Let your opponent beat themselves. Literally. You'll be beating people to death with their own arms and watching them suffer the death of a thousand cuts, also self inflicted. Pandora does attract a certain kind of player... Neverborn Box Set, containing seven 32mm 'heroic' scale miniatures made of high quality plastic, Stat Cards and six Upgrades. Will...
Why have one Master when you could have two? Viktoria comes along with her sister Viktoria, one's good at swords and guns, one's good at just swords. Viktorias buff other "sisters", which is normally each other but there are a couple models like Ronin that have the characteristic as well. Picture some twins leaping across a crowded bar, jumping from target...
For he is the mustache. Von Schill leads his mercenary group; the Freikorps. Their main strength as a whole is they really don't have a weakness. There's no hard counter to Freikorps, they are good at melee, good at shooting, decent Df, good Wp, hardy amount of wounds. And then you have VS tossing out a buff here and there, or just straight up murdering...
Great men and women are rarely created overnight. They are crafted through years of work and behind each student lies an exceptional teacher. Outwardly, Yamaziko appears to be little more than an old woman, one who might need some help getting across that busy Malifaux street. In truth, she is the master who trained Misaki, gifted daughter of the Ten...
Ancient warriors who live by a code of honour, trained masters in the art of death and massive gun toting Samurai. These warriors belong to the crime family the Ten Thunders, who are a mystery to the residents of Malifaux. Their origins date back to the Three Kingdoms back on Earthside and are shrouded in secrecy and legend, though completely twisted and...
Ophelia saw what Perdita was doing and thought to herself "I can do that". She took the ranged capabilities of the Ortegas and swapped in bigger and louder guns (if not necessarily as safe). As is a running theme with Gremlins, you take damage to do it better, Ophelia's crew takes damage to hit harder. But who cares if your kin get a little banged up if...
Toshiro is an Ancestor of the Katanaka Clan, an old Daimyo of times past. As his title would make one think, he is a general that supports minions to tremendous levels while also being a pretty competent fighter on his own. With his personal upgrade he can also bring some summoning into any crew, allowing him to summon Ashigaru and Komainu who also happen...
Leveticus likes undead and he likes constructs. He likes making things decay. As things decay they become undead constructs. When he has enough undead constructs he makes BIG undead constructs. When your opponent kills that big undead construct, it makes little undead constructs. Planning on killing Leveticus? Better make a good plan because he'll come...
Tara is a Master of time. If she activates first she can reactivate as your last model as well. She'll be throwing out fast and slow and then taking advantage of those conditions further. Opponents may not be seeing Fast as such a benefit after playing against Tara. She can remove opponent’s models from play and use their abilities or just leave them...
She just wants to play! A deranged girl and mother to all the undead children of Malifaux. Molly is a heavy summoning Master for the resurrectionists. Able to call, lead, and guide a variety of Undead monstrosities and children to her bidding. The only thing is she enjoys more than her pets, is the glee of the misery shown in the pain and death of her...
The Brewmaster, as his name might suggest is all about getting everyone drunk. Yourself, Friendly models, Enemy Models, everyone gets drunk. Now Gremlin brews tend to be a little bit like poison, and Brewmaster reduces the Wp of models with Poison (they ARE drunk after all) and he may, just MAY, suggest that they do some things they might not normally do...
The Arcanist Enforcer. Ironsides is less a fine dodging and riposting type and more a taking your best shot to her chin and grinning right before you get knocked out. She gets into melee and chains attacks, moving up from (1) attacks to brutal (2) attack action using a resource she generated called Adrenaline. More attacks: More Adrenaline. Get attacked?...
Malifaux had always been a blistering cauldron of cultures, alliances and powerful personalities. Up until Now, the city has maintained a tight balance, with the Guild enforcing an iron peace. But things are changing. The old alliances are breaking and the tension is about to snap. There are whispers of Neverborn who wield the magic of death, music carried...
There are many old relics from humanity's first time through the Breach. Most of these are the usual variety- ruins, coins, books. But there are forgotten things as well, things that were imbued with magic and life. Collodi is a living puppet, the size of a human adult. It was made to be an entertainer, a marionette that told stories through others of its...
Eons ago, Plague was a preeminent alchemist in Malifaux, well respected in his field of study. He developed a fascination with decay and aging, focusing his research on the manipulation of both. A tragic accident during an experiment involving the aether and a plague rampaging through Malifaux City nearly killed him. Drowning in his own blood, the...
Even as a young monk in the temple of High River, Shenlong was considered exceptional. What surprised his instructors was the determination he showed to learn the other styles when exposed to them. His brutality was matched by a ruthless cunning that drove him to master every temple style. While he was fully aware of the political power this granted him in...
Pass through the Breach and you will step off the train at Malifaux Station, deep in the heart of Guild territory. People might greet you warmly, or they might ignore you, but no one is about to cast a spell at you or raise an undead minion to steal your soul. At least not in broad daylight. You are under the Guild's protection. The Guild Rifleman is a...
Box Set for Lucius Crew. It contains Lucius, The Scribe (Lucius's Totem), Captain Dashel (Henchman), Two Guild Lawyers, Two Guild Guards. Lucius is a Guild/Neverborn master who concentrates on using and manipulating minions. He works well with guard and mimic models. Set differs from first edition box set in being made of plastic instead of metal, with 2nd...
Based in an alternate Earth, Malifaux uses gothic, steampunk, and victorian horror with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and powerhungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your...
Az alábbi játékok a hasonlítanak leginkább a(z) Malifaux: Hans társasjátékhoz