Project Discovery is a solitaire Solar System space exploration game. Building space vehicles with a unique array of instrument cards, you move about the Solar System, explore planets and moons and find different science discoveries. Space exploration is full of mystery, and Project Discovery has been given funding to discover some of these mysteries....
Project EOS Rise is a one- to four-player cooperative space adventure game that mashes up Worker Placement, Push Your Luck, and Dice Placement game mechanics. You and your crew will travel the universe, hunting down Fast Radio Bursts (FRBs) that will advance your progress towards finding the Paradise Planet. Once the Paradise Planet is located, the crew...
GAIA, the super AI designed to protect the Earth, has identified the biggest threat of them all - HUMANKIND. In this semi-cooperative game, each player controls 2-6 characters with which they journey across the Earth and space. Your mission is to shut down GAIA by discovering a special reboot code. This is done by navigating the Earth while GAIA pours her...
The prophecy has been fulfilled. The Earth will soon become uninhabitable. The only chance is to build a space station and find our new home, the New Earth. The HELIX project is designed to allow players to build their own space station, each controlling a company. Whoever manages their resources best can build a bigger and more efficient space station....
In the near future, corporations of Earth get the mandate to explore and exploit the Moon for resources and science in order to push forward humanity's dream of living among the stars. You, as a player, are placed in a position of a manager on Luna. Your job is to, first, make your colony as self sustaining as possible by playing different projects, making...
Project Mars—Moving Forward is the first expansion for Project Mars. It consists of 27 cards—15 are email (Events) and 12 are New Employees. A phase is added between the existing Pay Day and Place Module phases. Also included are the Player Board Overlay cards. Place these on player boards when playing with this expansion to reflect the changes in turn...
The Project Mars: 2 Card Mini Expansion. Included with Spielbox Magazine (English Edition) Issue #7 2018 Also works with Project Mars: Moving Forward expansion. It consists of the Office Dog card and the Intern card. these get shuffled into the deck during setup. Office Dog - Place in your tableau. Office Dogs do not require extra Office Space or pay...
In the game Project Universe, a.k.a. プロジェクトユニバース, you represent an interplanetary carrier that transports freight to space stations. You procure resources for the freight, prepare to launch a rocket, and head for your destination. Once your rocket lifts off, you cannot make any on-Earth actions for the rest of this round, so you have to make elaborate...
Inspired by the classic EGA Trek computer game, Project Vanquish puts you in the captain's chair as you explore space on behalf of the Grand Alliance and protect the galaxy from the hostile Harzaq Empire. Encounter enemy ships, space anomalies, mysterious ancient artifacts and more. Setup is minimal so you can get playing right away. Your ship is your...
Promote Pluto is a cooperative & competitive deck building game. Your goal: To make Pluto a planet again. Each player competes for Prestige by discovering and claiming objects in space while building their deck with items such as rovers, space telescopes, landers, and orbiters. Claim Pluto's moons, Halley's Comet, asteroids, and even planets to earn...
In PROSPEKTOR, two to seven players try to make their way as explorers and prospectors traveling throughout the Solar system. Buy, outfit, and board ships, space stations, and space mills to become the richest prospector. It is not enough to find the raw materials. You have to bring them back to Earth and sell them successfully. This is only possible if...
Its rough out on the rim. It’s all you can do to put together enough scratch to keep your boat in the air and a gun out of your face. You take what jobs you can get and don’t ask too many questions about the who or the what. Some days I feel like an inter system taxicab. The better you do, the more influence you get, and that’s worth more than nearly any...