Death Card is a set of Vietnam wargaming rules using playing cards instead of dice. These rules are multi-scale and can be used for both small-unit actions and large battles, involving both asymmetrical warfare and conventional warfare scenarios. There is no need to rebase your units, and the focus is on ease of play and fast-moving games. The rules cover...
Death Card Scenarios provides 20 tabletop game scenarios for Death Card, a set of Vietnam wargaming rules that uses playing cards instead of dice. These scenarios can also be used with other Vietnam War rules in various figure scales. The scenarios are set from the years 1963 to 1978 and involve jungle, rural and urban settings, with the protagonists...
Defiance - The Battle of Xuan Loc (11 April 1975) - Combat Series No. 2 - A Vietnam War Game (designer Perry Moore) by Swedish Game Production. Defiance - The Battle of Xuan Loc includes a three-color map, 130 die cut counters, typeset rules and charts, and ziplock bags for counter storage. The game achieves accurate simulation by means of special rules...
Dien Bien Phu is an operational level simulation of the battles between the forces of the French Union and the Viet Minh in the Dien Bien Phu valley in 1954, with the emphasis on supply and the application of air power. The game features three different CRTs and a die-roll correction table to show the effect of different unit types. One hex equals 500...
Rules in French only . Book with very short historical events presentation (1 page) plus 6 pages of rules plus 1 page with orders of battle. The turn represent 2 days. Game includes a big fold-able mapboard representing the battlefield and die-cut counters. From the advertisement insert/game list for Jeux Descartes found within the boxed game: Dien Bien...
Dien Bien Phu is a wargame covering the decisive battle of the First Indochina War in which elite French Expeditionary Force units defended an air-land base against the communist Viet Minh. The game covers the critical period of Viet Minh assaults and French counterattacks of March to May, 1954. Historically, the Viet Minh won the battle, overrunning the...
[Vae Victis issue 33] "Dien Bien Phu 1954" is a two-player Operational level board-wargame that covers the Siege of Dien Bien Phu from March 13 to May 7 1954 at one week per turn. This system is reasonably innovative, combining aspects of Point-to-Point and Area Movement to depict the varying uses and natures of the human and natural terrain of the siege....
"Dien Bien Phu - The Final Gamble" is a two-player wargame about the decisive battle of Dien Bien Phu in 1954 that not only ended the French Indochina War but also had political repercussions far outside the region itself. One player represents France and her colonial troops. The other player represents the armed force of Viet Minh, the...
Do you remember the games you played when you were a child, where you, as the general, directed massive battles ? As your brave toy soldiers followed your orders? Or when incredible dinosaurs roamed, hidden in the dense, mysterious jungle of your backyard ? With Dino Soldiers, you can relive these adventures around a table in a tactical combat game, where...
Skirmish-level miniatures rules covering land battles during the Vietnam War, suitable for use with figures in the 15mm - 28mm range. Rules incorporate infantry, artillery, vehicles, watercraft and helicopters, as well as force-building guidelines for US Army & Marines, PAVN, Viet-Cong and ANZAC armies, among others. This is a supplement requiring the...
Point Blank is a brand new squad level skirmish system for 1:1 modern tactical firearm combat. Players are in charge of a squad or several fire teams and control the individual actions of their soldiers, weapon teams, vehicles or support weapons. The rules are focused on the tactical concepts of fire and maneuver, command and control, and morale as well as...
Brian Train's District Commander is a series of operational games on counterinsurgency situations. The players alternate activation of groups of units (stacks) to perform discrete operations (missions) through the expenditure of Task Points (TP). Some missions are Tactical Missions - straightforward military tasks such as performing patrols, ambushing or...