An easy-to-play card game of international wheeling and double-dealing. Each player represents the executive leadership of one country. During each round, players determine their country's agenda and try to promote it while helping or hindering the agendas of other nations through fast-paced card trades and diplomacy. Originally sold with GameFix issue...
Are you for people? Or will you send the kingdom into anarchy? Social deduction meets resource management in this palace intrigue game. Anarchy is an event-based resource management game putting a twist on the classic social deduction genre. Players are their kingdom's newly elected council members — each with a hidden objective and tasked with balancing...
"Nothing is more anarchic than Power" said Pier Paolo Pasolini many years ago. The Anarchy of Power tells the history of Italian First Republic, from 1946 until 1994 when the coming of Berlusconi to power inaugurates a new age, the so called Second Republic. The game is a pure Euro-style, where players will play as families who will make machiavellian...
Multi-player wargame based on ancient warfare in the eastern Mediterranean, featuring the Peloponnese War, Greco-Persian wars, the rise of Alexander the Great of Macedonia, to just before the beginnings of the Roman era. The innovative victory system requires each player to assume the control of multiple nations listed on their player card (Group One, Two...
The board game Ancient Greek City States is a turn based economic and war game, for 2 to 4 players, set during the 5thc B.C in southern Greece. The game includes 1 map of Southern Greece 32” x 36” at 8 miles to the inch, circa 5thc B.C., 1,680 economic chits, 1,960 military and control chits, 760 number counters, 3 player aids, Greek money and 4-6sided and...
Az Andean Abyss társassal legfeljebb három barátod társaságában élhetitek át az 1990-es években Kolumbiáért folytatott harcot. Gerillák, rendőrök, emberrablás és drogháborúk jellemzik a korszakot. Az Adean Abyss egyedi kártya alapú mechanizmussal biztosítja, hogy minden lap felfedése kemény döntések meghozatalára kötelezze a játékosokat. Lássuk milyennek...
Welcome to India where we pack a lot of chaos into an uncomfortably little space. This happens to make a lot of us angry. Manage your hand, and create and destroy parties made of the most loved and unloved Indian stereotypes. Is your Babban Berozgaar being attacked? Block them with your Nimbu-Mirch Force Field! Jealous of somebody’s party? Kidnap their...
Global warming has melted the great ice sheets. No Polar caps remain. The oceans are free. Iceberg memories… that's all they are. Gone are the magnificent harbors that once dotted the shores of every land. The waters have risen more than 80 meters. Land is everything! Millions are starving. Fertile plains are no more. The great grain belts of the world...
Each of the players represents a Nuclear Power. The aim of the game is to maintain world peace and avoid nuclear war. An "Arms Spiral" is in the middle of the board, representing the arms race. When the "BOMB" arrives at the end of the Arms Spiral, world peace is over and everyone has lost! However, if all players work together in such a way that one...
Subtitle: "God created the world, but the Dutch created Holland" Description: Help build the future of the Netherlands. With AquaTerra. As a Project leader, deployed by the Ministry of Transport, Public Works and Water Management, you realize prestigious projects. To do this, you must have technical, economical, judicial and political "expertise". Use...
A board game for 2-4+ players. Theme: The social and political revolutions in the Middle East and North African countries circa 2010+. The board is a circular track of 50 spaces. Each space is large enough to hold 1 card. There are 2 types of Spaces: Revolution and Country. Eleven countries are represented: Tunisia, Libya, Egypt, Algeria, Oman, Yemen...
Conflict of Wills: Arabian Struggle is a card-driven conflict board-wargame set in the Arabian Peninsula in the early years of the 20th Century. Three Players each play one faction seeking to gain power over Arabia: the Hashemites, the Rasheedis, and the Saudis. Each faction must deal with the other two factions, along with considerable interference of two...