Algarade is a 2 to 6 player fast-paced, strategic, card game where you need to eliminate all your Opponents by destroying their political Landmarks and crown yourself the new leader! About: Algarade is played turn by turn in a counterclockwise manner. You start your turn by drawing 2 playing cards and playing as many cards as you can or want without...
"Algeria: The War of Independence 1954-1962" is a 2 players wargame simulating the conflict between the FLN Arab nationalist guerrillas and the French government from 1954 to 1962. During the game, the FLN player tries to erode the authority of the French colonial authorities and replace their governing structures with his own, to the point that Algeria...
"Alien Contact: Extraterrestrial Empires in Conflict" is a multi-player strategic wargame of conquest and expansion in a futuristic and uninhabited sector of the galaxy. This is a area movement and resource point based game in which up to six different alien races attempt to colonize star systems and defend their territory. Players can build space...
Intrigue runs rampant in the Roman Forum as you and the other senators jockey for power. Your colleagues pledge their support... but are they holding the olive branch or the dagger? In All Hail Caesar, players are senators in the roman forum trying to gain the most political prestige through manipulation and subterfuge. Players play influence cards (both...
This tabletop card game uses social deduction and hidden roles creating an atmosphere of tentative trust and unsuspected betrayal. The towns’ days are mostly sweet, sometimes bland, but never spicy. Some would like to see that pattern changed but must assume a sweet exterior to fool the townspeople and gain their vote for office. Players are assigned a...
The city is in turmoil following the recent Raging River's War. The infighting among the city's major factions has only increased since war's end and the city itself faces utter destruction as the dangers of the surrounding wilderness grow. Without leadership the city will soon fall. There must be one who can unite the city under their leadership and...
A 1-7 player game of diplomacy and warfare in the Napoleonic Era... with a Columbia Block System twist. Play as Austria, Britain, France, Prussia, Russia, Spain, or the Ottomans. These major powers cannot survive alone, however. They require the assistance and support of neighboring countries, the Minor States. Even though Alliance is best with 3-7...
Through battle by land, sea, and air combined with diplomacy and ever-shifting alliances you attempt to become the most powerful leader in an imaginary world. The goal of this strategy board game is to achieve the highest score after five "game years." (Players are rarely eliminated from the game because winning does not require total conquest, but simply...
Designed by professional graphic designer, illustrator, and game designer, Shaun D. McMillan, ALLIANCE can be played by as few as 3 players or as many as 100. Easily expandable, it can be played with small groups, entire classrooms, or large combined groups. Players work together to lead their nation-teams towards peace using economic strategies, defensive...
Althingi is a quick set-up, fast-play game of strength and influence for 2-4 players based in Viking-Age Iceland. Each player takes on the role of a powerful Chieftain and tries to take control of the annual gathering known as the Althingi through good old-fashioned bribery, coercion, and intimidation. The game takes place over a series of days each with...
A tension-filled and fast paced card game of deduction and misdirection for personal gain, set in a dark neo-feudal world recovering from years of enslavement by insectoid oppressors. Players must manipulate the powers of a series of 16 characters in order to gain tokens of power (coins). The object of the game is to be the first player to acquire 10...