Subtitle: "God created the world, but the Dutch created Holland" Description: Help build the future of the Netherlands. With AquaTerra. As a Project leader, deployed by the Ministry of Transport, Public Works and Water Management, you realize prestigious projects. To do this, you must have technical, economical, judicial and political "expertise". Use...
A board game for 2-4+ players. Theme: The social and political revolutions in the Middle East and North African countries circa 2010+. The board is a circular track of 50 spaces. Each space is large enough to hold 1 card. There are 2 types of Spaces: Revolution and Country. Eleven countries are represented: Tunisia, Libya, Egypt, Algeria, Oman, Yemen...
Conflict of Wills: Arabian Struggle is a card-driven conflict board-wargame set in the Arabian Peninsula in the early years of the 20th Century. Three Players each play one faction seeking to gain power over Arabia: the Hashemites, the Rasheedis, and the Saudis. Each faction must deal with the other two factions, along with considerable interference of two...
A self-published game that shares components with Dail Eireann, with both games being themed to Irish politics. From the review by Stuart Dagger in Sumo Magazine: Each player is a presidential candidate, with a playing piece that moves around the map picking up votes. Movement is by die roll. My first reaction when we started to play was that there was...
Arcanon a card game is a proposition for novice players. Take a part in the Acumulatory Race and collect as many paradox charges as possible within a specific time. Good, Strength, Beauty, Wisdom, Truth - the names of the domains that are supervised by five ministries in the O'vsemir universe. Right here in incessant maze of political intrigues lasts fight...
Arcanum is played with a regular Tarot deck, used to move the game pieces on the board. There are four noble Houses, fighting for power and supremacy in a medieval city. They are named after the four Tarot suits: Pentacles, Chalices, Swords and Wands. Players will represent different paths for Fate, and will try to shape the destiny of those Houses to best...
Arcanum: The Witch is a small expansion for the Arcanum base game. When you move a court figure on an empty city area, you gain control of the Witch. When you control the Witch during the "draw cards" phase, you can draw one additional Minor Arcana card – that is, either four Minor Arcana or one Minor Arcana and one Major Arcana – or force all other...
Argent: Mancers of the University is an expansion to Argent: The Consortium featuring a new candidate, new rooms, and a bunch of new spells, treasures, apprentices, and supporters. Technomancy is the school of magic that deals with observable, repeatable phenomenon. Technomancers themselves don't use magic, but they build devices that contain, process, and...
Promo Pack #1 consists of three cards all labeled Promo Pack #1 in white text at the bottom Toltan the Bard is a neutral Supporter card with a Fast Action that allows you to return one of your treasures to the bottom of the Vault deck to gain 4 IP. Crystal Skull is a consumable Vault card that costs 2 coins. It has a Fast Action that lets you learn a spell...
Description from the publisher: Festival of Masks provides a new way to play Argent, as well as a new resource to race for during play rounds. Masks provide continuous benefits for an entire round of play, much like some Bell Tower Cards, but the round doesn't end when they're all taken, and you can only have one. Use these masks as the engine for your key...
Armageddon - Das Strategische Fantasyspiel (Armageddon - The Strategic Fantasy Game) This edition of the Armageddon rules (9th printing of the 3rd edition) is a classic piece of German war-gaming history. Very unlike the modern 'German Games' this is a strategic war game of epic battles and diplomacy set in the world 'Magira'. This fantasy world was...