Air Strike is a module for Air Superiority which adds rules for "modern" air-to-ground combat. 32 base aircraft types and all their variants are added as are ground attack weapons (including iron bombs, laser guided bombs, radar seeking missiles, etc) and ground units including AAA and SAM weapons. From published material... "Air Strike expands the proven...
Eagles of the Gulf !, part I was published in Battleplan #9, as an expansion to the Air Superiority line from GDW. The material was the ground support companion to the Desert Falcons expansion. The introduction notes that to play this expansion requires owning Air Superiority, Air Strike and Desert Falcons, making it risky to publish as a regular module....
A game of modern jet fighter dogfighting for two players. Each player starts with two jets: a leader and a wingman. You win the game by shooting your opponent’s planes out of the air. The game uses a custom deck of over 150 cards which regulate movement and combat. The game may be played on a chess board or any other 8x8 grid. Also required for play are...
“Two player card game simulating modern Jet Fighter Air Combat. Objective: Kill all of your opponent’s planes. Setup: In the standard game each side has 2 planes: A flight leader and his wingman. For a quick game play one-on-one. A dogfight involving many planes is referred to as a Furball. Use coins or dice to keep track of planes.” The game is played...
(from the box lid:) Air War: Modern Tactical Air Combat is a unique, ultra-complex simulation of almost every facet of modern aerial combat. Thirty of the most important aircraft types to emerge since 1952 - from the Soviet Union, United States, Great Britain, France, Israel and other nations - do battle in historical scenarios from the Middle East to...
Subtitled "Simple Air To Air Combat in the Jet Age". From the rulebook introduction: "These rules are intended to provide a very simple and fast-moving wargame using any scale of modern aircraft models available at present, in conjunction with a hexagon grid. The size of grid will obviously depend upon the scale of models used." "To keep the game simple...
AirLand Battle: Corps Operational Command in Europe is an operational level wargame that pits an American corps against a Soviet combined arms army which is reinforced by a second echelon tank army. Players control additional air, artillery and helicopter assets. This hex and counter wargame features limited intelligence, doctrinal tactical formations...
From the publisher's website: AirWar C21 (2nd edition)makes the complex subject of modern air combat so disgustingly simple that it is ideal for beginners and experienced gamers alike. After a couple of games reference to the rule book will become occassional with players concentrating on shooting down their opponents rather than ploughing through the...