Fugitives is a story driven, co-operative adventure board game with thrilling story through the beautiful mid-century southern landscape. In the story, players find themselves on the run but don't know why. The escape turns into an investigation, when you realize the only way out is to confront your enemies. On your journey your choices matter and you’ll...
A strategic, competitive, 2-player game to print and play. Win the war of espionage using both luck and strategic skills. Two world powers on the brink of war send out their spies and armies to obtain secret information and strike in strategic locations. Each player has a map with a 5x7 grid, a character token, 3 army tokens and one die, also a coin is...
In G. I. Joe Adventure Board Game!, players take on the roles of the eponymous comic book (and cartoon series) heroes and race around the board attempting to complete as many missions as possible. Players are given objective cards to accomplish and start their tasks by wandering the training areas with their heroes, gathering equipment cards to help them...
Cobra Commander has drawn up secret plans to attain world domination. The G.I. Joe team is ready to take on the COBRA henchmen and get the plans. As part of the team, you must sneak through the jungle to find the hidden boats that will take you across the crocodile infested river to COBRA H.Q. Beware of booby traps and COBRA operatives along the way. You...
This card game is similar to other trick-taking games such as Spades or Bridge, but simulates the old battles between Eliot Ness and the G-Men vs. the "Public Enemies". The game consists of four 12-Card suits and one 4-card independent suit. The cards are ordered from greatest to least, and are used to take tricks. The four independent cards are "Master...
A treasure hunting game using wits and ninjutsu in a moving maze castle. The players are Ninja sent to the castle on a special mission by their warlord. In the maze of the castle, collect Treasures, Crystals, and Chips to complete the mission. Slide the maze Walls (transparent sheets) to create paths for the Ninja, use Tools and Weapons, sometimes...
After the fall of the once powerful Preiakka Federation, the region was thrown into conflict and chaos. Wars that were fought between the member worlds have weakened their power, and the Warlords, together with other outside factions as their sponsors sensed it was a good time to strike and attempt to establish their dominion over the fragmented region of...
Welcome to The Game Changers — eighty cards that can spice up ANY game you play! Yes, that's right, take any board or card game you like, and use one of the changers to mix things up! You decide how you'd like to change your favorite tabletop games. This game — well, expansion for all games really — adds eleven possible modules to spice up your game...
From the introduction in the instructions: "Each player is a Secret Agent trying to capture enemy spies by carefully plotting their constantly changing locations. The spies are hidden on the indexed underworld turntable below the playing surface. In turn, Agents make secret investigations with the DetectiMeter, which will register the presence of a hidden...
This game is a geopolitical simulation of local influence in the Middle East on the flow of oil supplies to the rest of the world. The map shows 8 fictitious Middle Eastern oil producing countries, one of which controls the Canal that links both ocean sides. If your superpower is on one ocean and you try to obtain oil from a country bordering on the other...
TOP SECRET BULLETIN: You've done it. You've written the best twist ending in the history of cinema! It's so good that you are sure rival studios have planted spies among your crew, hoping to snoop on your production meetings and leak the plot. You'll need to track meetings on the Conspiracy Board and use new super-cool Spy Gadgets to help you complete your...