A social deduction tabletop game for people who love food more than people. There are two sides: the APPLESTATES (APOSTATES) aiming to end the Human Gods' tyranny. The DISSAPPLES (DISCIPLES) believe paradise still exists within the Human Gods' mouths. Players end up on one of these two sides. There are destruction cards that have to be added by the...
Players are Foreign Legion agents, each with a mission to locate and secretly observe the clandestine preparations for war of rebels in the fictional sheikdom of As Q’Ara. There are two maps of the place, each made up of four cards with “grid references” for the locations of the various activities of the rebels. In game terms the object is to collect and...
France 1914, is a relatively simple, straightforward simulation of Germany's long-planned but only nearly successful attempt at a quick victory in Northwest Europe in 1914. It is corps-to-army level with 10 day turns until the end of November. Mata Hari is in it, as are The Taxicabs of Paris. It plays in an hour or two. France 1914 is FREE to print off and...
Free Man is a 78-card tabletop game for 2 to 4 players. It is based on the 1967 television series "The Prisoner". The objective of the game is to escape from The Village and become a "Free Man". This entails following the route detailed on one of ten "Route Cards", collecting cards along the way, placing some face up in a "Declaration Pile" (to satisfy...
A two-player game of conspiracy among Masonic lodges in Enlightenment Germany. The Illuminati and the Rosicrucians are trying to extend their control over two principalities. Each player controls a Secret Master in one of the two countries, and they compete to see who can most effectively align the local initiates and their prince with the secret faction...
You are in control of a country’s secret service agency. Your task is to use intelligence to influence your government to take wise decisions. The trouble is, enemy spies have infiltrated and are influencing your government into taking less wise decisions! There are four possible decisions a government can take, each represented by a development track with...
Fugitives is a story driven, co-operative adventure board game with thrilling story through the beautiful mid-century southern landscape. In the story, players find themselves on the run but don't know why. The escape turns into an investigation, when you realize the only way out is to confront your enemies. On your journey your choices matter and you’ll...
A strategic, competitive, 2-player game to print and play. Win the war of espionage using both luck and strategic skills. Two world powers on the brink of war send out their spies and armies to obtain secret information and strike in strategic locations. Each player has a map with a 5x7 grid, a character token, 3 army tokens and one die, also a coin is...