From the Rules: The game is intended to be a representation of Target practice as carried out by the Navy; the figured squares in the centre of the board representing the Target, and the shaded squares around the edge of the board representing the course taken by the competing Ships. The ships always move one square at a time, along the course, in a...
The Great War (1914) It is the summer of 1914. The Archduke Franz Ferdinand (heir to the throne of the Austro-Hungarian Empire) and his wife have just been assassinated in Sarajevo. In retaliation for this offense, Emperor Franz Joseph of Austria-Hungary has declared war on Serbia, an ally of Russia. This sparks a world of controversy and very quickly...
“I deemed an attack on Montfaucon without any artillery preparation and after dark when we could not see the barbed wire entanglements, against a position held by a large number of machine guns and heavy guns whose fire could be brought to bear on it, would be extremely inadvisable.” –Reaction by Colonel Claude B. Sweezy, commander of the US 79th...
Chris Peers' popular early 20th Century battle rules, suitable for WW1 and other conflicts from 1911 through the 1930's. Tanks, armored cars, artillery and aircraft are all covered. The third edition of the rulebook has been reorganized with a Table of Contents and color photos added. Some changes have been made to the rules as well, specifically, the...
This is the Army Lists book for the European fronts of World War I. You will need the Contemptible Little Armies rulebook in order to use these lists. Some of the armies are broken down by years as the armies were organized differently during those time frames. Along with the Lists, are several pages of quick references on the armies at the back of the...
This is the Army Lists book for the Middle East and African fronts of World War I. You will need the Contemptible Little Armies rulebook in order to use these lists. Some of the armies are broken down by years as the armies were organized differently during those time frames. Along with the Lists, are several pages of quick references on the armies at the...
"The Zenith of the Battleship 1890-1920" Cordite and Steel is very much a simulation. Even though the mechanics are pretty straightforward (there are only 14 pages of actual rules), there is a great amount of adjudication needed for every shot taken. Players use range estimation and plot their shots by target, distance, number of shots, and spread. Factors...
Dreadnoughts & Battlewagons provides a low complexity ship-to-ship combat system allowing players to explore historical and hypothetical encounters during the age of the super dreadnought. Each counter depicts a single ship or the information markers required to denote a ship’s damage, special ship movement, or configuration. Ships are rated for weight of...
The Cossacks are Coming! is an operational simulation of the World War I Tannenberg campaign in which Russian and German armies battled during August and September of 1914. The game uses weekly turns (each composed of a variable number of impulses), a map scale of five miles per hex, and battalion to brigade level units to portray the conflict. Aspects of...
(from Oregon Consim Games website:) The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914. The design is a revision of the original The Cossacks are Coming! (People’s War Games 1982). Based on the 3rd edition Death of Empires rules system the five scenarios...