"Cathood" means "the state or essence of being a cat", and that's what you're trying to achieve. In Cathood, you are one of eight lovely cats, each with its own personality, that move around a neighborhood to meet humans, collect toys, and visit parks to establish their territory. By doing so, you earn "points" — to use the human equivalent measuring...
Cats versus Dogs is played on a large scale board of hexagonal tiles. Play and movement is controlled by a combination of dice, Action Cards, Resource Cards, and cat/dog trivia challenges. The focus of the game is to capture/claim an amount of territory before your opponent does. The thematics involve two factions: the Dogs and the Cats. players select a...
Cavity is a finite Go variant with an elimination goal – a bit like Mark Steere's Redstone, but without red stones. Like Go, Cavity is played on the points of a square grid, and groups and liberties are defined the same way. An empty region is a group of empty points, and it is said to be adjacent to a stone if any of its points are. Setup: Starting with...
セメタリーセメラレタリー (Cemetery Conqueror) is a game from Japan. You are the caretaker at an old cemetery. You hear the voices of the dead call out for their families to visit. But all the graves are dirty and overgrown. You set to restoring the graves, so the families will return again and honour their ancestors. During the game you use your dice to make money...
Cephalopod is a dice game that includes no chance. The dice comprise the playing pieces. The goal is to fill a board of various sizes with as many of your dice as possible. This is complicated by a capturing mechanic that keeps the board in constant flux. The game ends when the board has been completely filled. As with most Mark Steere games, draws and...
From the publisher: It’s the year 3535. You’re a hyperevolved intelligent whale. You and your cohorts have been selected out of hundreds of petitioners for a rare opportunity: Sufficient psychic energy has accumulated for one of you to Transcend, becoming a being of pure thought. To access this energy, your pod’s elders have transported you to Cetacean...
Between 1500 and 600 BC, Asia Minor and the Mediterranean witnessed the rise and fall of several mighty empires. Often the birth of one empire precipitated the death of another. How could a small people like the Judeans establish an empire when located between such giants as Egypt and Assyria? Why did some Empires endure for centuries while others lasted...
Chase is a creative strategy game played on a chess board where players restrict the movement of their opponent in order to trap them and win the game. They must be careful, however, not to trap themselves in the process. The objective of Chase is to jump, block, and taunt your opponent, and collect fees, so that their pawn(s) no longer have freedom of...
Chess Dungeon is chess-without-limits, created by Thomas P. W. James. Two or more people may play. Chess Dungeon applies the orthodox game language of Chess to an emergent playing space. It has no "board" as such - the playing area and the pieces that may be played are determined by custom, collectable playing cards. Each card may serve as either tiles of...
Chess Territorial is a game designed as one of the chess variants. It can be played with a regular chess set, but unlike orthodox chess, there is no piece-movement nor capturing, and the goal is to occupy more territory than the opponent. No advanced chess skills are required to play, you only need to know the types of chess pieces. RULES IN BRIEF The game...
Chicago 1920 is an immersive game about the American prohibition era in Chicago where criminal gangs ruled they city and were competing to be the most powerful organization in town. Chicago 1920 is a medium weight euro-game with high interaction rate among players, low aleatory, and a variable phase turn. During a turn, players will take up to 6 different...