The Turncoat Start Card Expansion includes one card/tile that may be used with all Spurs and Sprockets card/tile decks. The Turncoat card/tile has a single orthogonal line on one side and a single diagonal line on the other side. After deciding which side you will be playing with the Turncoat is placed on the field first and the start player places his/her...
Spurs and Sprockets: Revolutionary Decks is a stand alone game for 2-3 players. It includes 3 new Spurs and Sprockets decks and a new set of rules that will allow players to combine it with the basic Spurs and Sprockets decks to allow for 4, 5 and 6 players to play at the same time. The game decks also include artwork used with the new Flanking rules....
"Supply Lines of the American Revolution: The Northern Theater, 1775-1777" is a two-player game of supply, logistics, and deceit set during the first three years of the American Revolutionary War. One player, called the Patriot Player, controls the forces and destiny of the rebellious Americans; the other, the Crown Player, seeks to bring the rebels to...
Supply Lines of the American Revolution: The Northern Theater, 1775-1777 was a surprise hit for publisher Hollandspiele and designer Tom Russell. Popular with grognards and logistics nerds alike, it secured a nomination for the 2017 Golden Geek Award for Best Wargame. This hotly anticipated standalone sequel covers the second half of the American War of...
Description from the publisher: The Table Battles system is a light battle game that recreates battles throughout human history with broad strokes and an emphasis on playability. Players roll and allocate dice to Unit cards, with each card accepting specific die results or dice combinations. On a later turn, those dice are removed to activate the Unit and...
"Tarleton's Quarter!" is a game about the British attempt to win the American Revolution by invading the Southern colonies, The game covers the period from the British landing in Georgia in 1778 to October of 1781 (the historical end of the siege of Yorktown and the surrender of Cornwallis' army). The object of British efforts in the South was to bring the...
A small-unit skirmish miniature wargaming system for the black powder period. It is designed to not only put you in command of the weapons and troops of the period, but into the historical tactical situation of an officer. Your presence on the battlefield will be the difference between your forces moving forward in good order and engaging the enemy, or in...
Each of these games in the HISTORICAL SERIES contains a trio of strategic simulations utilizing the same system which feature: Plastic pieces and metal markers; Three separate laminated mapsheets; Only eight pages of standard rules; Hidden force attributes, and; A unique correlation of leadership, morale, troop quality, and strength ratings. Emphasis is on...
To The Last Extremity recreates the 21-day siege of Fort Stanwix in 1777 during The American Revolution. Any number of decisions or events could have altered the outcome, and 'To The Last Extremity' gives players the chance to see what might have been." --from the rule book. In To The Last Extremity the forces of the fledgling United States of America...