Turning the Tide - The Battle of Bemis Heights (October 7, 1777) The Battle of Bemis Heights (October 7, 1777) is a two player simulation of the second Battle of Saratoga in the American Revolutionary War. Although conflicts between the Americans and the British occurred throughout the day of October 7, this simulation’s focus is over the skirmish at...
Rules to recreate battles of the American revolution period based on the warmaster rules. The rules were published in Wargames Journal magazine Number 6. There are several scenarios and a campaign system in numbers 7 and 8 of the same magazine. Several scenarios are available: Guildford courthouse, Brandywine (4 players) and 3 small actions from the same...
5mm Wargame Rules. 1700-1900 These rules are designed for 5mm figures and cover the period approximately 1700 to 1900, which is generally called the Horse and Musket period. The type of game created is definitely of a wargame style as opposed to a board game style. The scales for the game are 1mm = 1m, 1 figure = 20 men and 1 gun = 2 guns. Time scale is...
Army Lists for Two Hundred Years 5mm Wargames Rules 1700-1900. Including lists for the Marlburian Period, Great North War, 18th Century, Seven Years War, American War of Independence, Revolutionary Wars, Napoleonic Wars, India 1840-1850, Mexico, Crimean War, Mid 19th Century, American Civil War, Mexican War, Late 19th Century and British Colonial Wars....
Information compiled from the website tomeoftreasures.com with information from the designer. This game is essentially an "errata section" for TSR's game Valley Forge, a game released at GenCon for the 1976 Bi-Centennial. However, this game product was self-published by the designer Dave Wesely as he was being called into the US Army. He hired former TSR...
From the front cover: What if General Howe's British forces had attacked General Washington's Army at Valley Forge ? Who could have won the most important battle never fought ? Find out as you study the encampment map,scout the defenses,plan the strategy and order your brigades into action. Contents: historic background, game board map of Valley...
This wargamer’s guide provides a comprehensive overview of the American War of Independence (or American Revolution), 1775–1782. The guide includes a series of maps showing the location of major battles by year with accompanying summaries of those battles and of the major campaigns of the war, and additionally it includes details of many lesser-known...
Victory Under Sail (VUS) is a quick-playing miniatures game of fleet naval battle during the last century of the age of sailing warships. It is designed for a small number of players to recreate the larger battles of this era in a reasonable time. It is not an overly simple game, but it is designed to have simple and quick mechanics to speed play. Each...
[From the back of the Manual] Take control of the great battles of the 18th and 19th centuries with Volley & Bayonet. Created by the people who brought you Command Decision, Volley & Bayonet gives you the ability to recreate the full scope of the epic battles of the black powder era. Each turn represents one hour on the battlefield but can be played in...
Volley & Bayonet Road to Glory is an updated version of the Volley & Bayonet black powder miniatures rules. As with the previous version, the emphasis is on gaming entire battles of the black powder era. While the emphasis of this edition is the Napoleonic period, rules are given for gaming the entire black powder era (approximately 1700-1890). Each stand...
War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided for the 1300 - 1550...