A Titanomachina egy kiváló társasjáték, 2 - 4 játékos részére, az átlagos játékidő 30 - 90 perc. A társast, 10 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít az akció pontok, a szimuláció, a kockadobás, a pakli építés és a rács mozgás mechanizmusokra.
Titanomachina is crunchy giant robot action! Players bring customized strategies (Titans composed systems, weapons, and crews; and buildings) to battle their opponents for local...
Titanomachina is crunchy giant robot action! Players bring customized strategies (Titans composed systems, weapons, and crews; and buildings) to battle their opponents for local supremacy. Position and timing are crucial, as weapons charge, initiative changes hands, and the cease-fire deadline inches closer.
Before the first round players draw for initiative, and can either set up by constructing their strategy using a system of points, or by drafting their Titan's systems, weapons and crew out of the available cards. After construction or drafting, the players write up the locations of those systems, weapons and crew on their dashboards, mount weapons on their Titan, and add the weapon and crew cards to their decks of systems. Players can order these decks to their liking. Finally, players place their buildings and then their Titans on the board.
During a round players take turns in order of highest initiative score to lowest. Each turn a player can either play cards from their hand; they can play ('activate') one card face-up as an action, and others to charge it, or pass. Actions include moving, attacking, blocking attacks, generating shields, repairing the Titan, increasing a Titan's initiative score (and changing its player's position in the turn order), and using crew to operate weapons for bonuses. Players keep taking turns until they run out of cards or they all pass. When the round is over all played cards are discarded, and players draw more cards from their deck.
The game lasts 18 rounds, or until one player achieves a 10-point lead on their respective scores. Buildings determine the player's starting score. Players then score additional Victory Points by destroying parts of enemy Titans, and preserving their own Titan until the end of the game. Players need to manage all the parts of their titanic machines to turn them into smoothly running engines of victory.
-description from designer