Trois Jours de Gloire 1805 (Three Days of Glory 1805) combines three battles of the German and Austrian campaigns of 1805, already published in the Jours de Gloire (Days of Glory) series, in a revised and redesigned edition. Elchingen, 14 October 1805 Hollabrunn, 16 November 1805 Austerlitz, 2 December 1805 Game components • 2 maps 59 x 41,6 cm and 1 map...
From the mind of Chris Overalls, Three Kingdoms Holdem is a humorous strategy game based loosely on the Three Kingdoms period of China (200-263 AD). You play as a would-be Emperor and his Court, who seeks to re-unite China. You achieve this aim by destroying or outlasting the other dynastic factions--your goal is to be the last player standing. You start...
Publisher Blurb: The Three Musketeers (Chess Variant) is a two-player abstract strategy board game that represents renaissance warfare on an 8x14 board with alternating light and dark colored squares representing land, river, bridge, castle, and cathedral terrain. Each terrain type provides specific benefits or obstacles to the different game pieces....
Three Plains is a print and play tabletop fantasy wargame, where two or more players compete against each other with "armies" consisting of small figures, which are down loaded and printed off and assembled by the players themselves. All the general rules are described in this eBook and the rules themselves are designed to be used on a tabletop gaming...
The Threshold of Democracy: Athens in 403 B.C. is one of the first games in the Reacting to the Past game series originally created by Mark Carnes, history professor at Barnard College/Columbia University. These games are intended for undergraduate or graduate students led by an instructor (facilitator) Participants are assigned roles with secret role...
The trusting past has led to a densely woven international trading network with the energy market at its center. Skepticism and fear have flooded the international political scene. Impending crisis has prompted world powers to escalate energy independence to a matter of national security and quick action must be taken. Not too quick though… poor decisions...
Background: When Charles II of Spain died in November 1700 the both mentally and physically weak king had no heir to the crown. His kingdoms included not only Spain but both parts of the Low Countries, Italy and colonies in the Philipines and the Americas. Now two dynasties claimed the Spanish throne, the French Bourbons and the Austrian Habsburgs. Charles...
Though the Mud and Blood is a quick play divisional scale rule set which can be used to recreate large scale engagements from the Great War. It is suitable for all theatres from Flanders to Gallipoli to Russia. Armies for different theatres will be provided in year/theatre specific supplements. Though the Mud and Blood is designed as a fast play ruleset...
1916: The Year of Slaughter is a supplement for the Through the Mud and Blood ruleset by Dobbies Hobbies. 1916: The Year of Slaughter will provide you with army lists for British, French, and German forces who fought on the Western Front during 1916. To use these rules, you will need a copy of the main rules Through the Mud and Blood: Divisional Scale...
A Meeting Engagement is a scenario for use with the Through the Mud and Blood rule set. This scenario is one which represents a meeting engagement between two relatively unprepared forces at an unexpected time and place. Usually when we think of WW1 we think of trenches and going over the top. The reality is, the entire war wasn't a giant siege. Early in...