Horseman's Chess is a chess variant in which a piece’s movement capabilities can change during play. The primary actors are the familiar chess pieces (Pawn, Rook, Knight, Bishop, Queen, and King) with their traditional movement capabilities except that none of them can move more than two spaces nor jump spaces without assistance. Pieces augment their...
Each player receives 5 bumblebees (figures) of the same color, which he places on the four-leaf clover in the circles of his color. The task of the game is to bring all the bumblebees onto the inner disk with the picture of the bumblebees. The game is over as soon as this happens the player succeeds and that player wins the game. The players take turns to...
Objective: be the first to reach your home base with all (4) meeples - moving by turns - 'Eile mit Weile/Pachisi' variant with following modifications 1 the number stepping out of the base and another die roll is the "1". If you don't use the "1" to step out, ist counts double and you may roll again. 2 you can't be thrown out if your meeple rests on a...
Each player gets 6 or 12 meeples (soldiers). The two neighboring player colors are allied. Movement is determined by the actual starting space of the soldier to be moved. The arrow shows the direction of movement and the numeral the number od spaces to move. The direction of movement may be changed after the first space. A soldier may shoot an enemy...
The underworld is feuding and order must be restored! In Imps, 2 players command Imps, Implings, and Overlords to prove themselves most glorious on the battlefield or to slay the enemy Overlords. Each player starts the game with a Castle containing 2 different Overlords and 4 different types of Imps, all with unique abilities. On your turn, you may do one...
One player, the robber baron, commands ten black knights, which start at the castle. The other players get a grocer's cart and for guards and start in the corner of their color. Their goal is to get their cart to the opposite corner of the game board, while the black knights try to kill the guards to capture the cart. The players take turns to move. The...
The players form two teams. The pieces are placed alternately on the outermost six spaces. Then, the die is rolled in turn. However, the piece may initially only advance on the outermost ring if the player rolls the number of its space (I to VI). If a piece is now on one of the alphabetically designated spaces, it advances along the line to the other space...
Navigate your crew through an ever changing archipelago in Isles of Odd. Your goal is to collect 7 gold and deliver it to the port before the other players. Maximize your dice rolls in clever ways to move your ships around and place new tiles to build out the map. Take careful note of your positioning however, because if enemy players can find an...
Jetan, or Martian Chess, is a two-player abstract game played on a 10-by-10 board. Each side has a set of twenty pieces of varying types, with each type having its own set of movement options. The game is unlike traditional Chess in a few important respects: All pieces in Jetan have limited movement (i.e. the Chief moves three spaces in any direction or...