Set on a 4x5 grid featuring land, water, and shore terrain, Fortify presents a dynamic battlefield where you must outwit your opponent. Command three unique unit types: Tanks, Infantry, and Battleships. As you take turns, you'll enlist new units, skillfully maneuver them into advantageous positions, fortify your formation for added strength, and launch...
Introduction:Frasvel (from Proto-Germanic: Fraswelganą, meaning "to absorb, devour") is a drawless game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board with triangles. The recommended size is 5 cells per side, but it can be played on a 6-sized board for longer games or a 4-sized board for shorter...
The positions of the white pieces (officers) are drawn by lot for each game and are also decisive for the deployment of Black. All figures, unless they are in their usual place, have double the possibility of movement from their deployment line and only from this line, depending on their quality and their location. So for example, a knight on square 1a is...
The Vornox and the Mylikar were once allied races. Their ties forged through the ages by cooperation and trade. That peaceful period of time, now known as the Age of Light, is barely a distant memory to the now warring nations. No one knows exactly where the line was drawn between these former allies, but the carnage that followed is now etched in stone...
Despite the explicit intention of the designer to invent a completely new, innovative game, it's based on chess. But considering he invented the game in the 30s of the last century, it’s an impressive and complex idea. Before the actual playing starts, the board is assembled according to 3 dice. The 64 tiles form an 8 x 8 board showing sometimes a...
Gliss is an intricate game of strategy for two players, Red and Blue. In Gliss, players place down bases, deploy fleets of flying shapes and claim enemy stones to establish new bases and control towers. Unlike similar games in this family, such as 1972’s Realm, the game uses the simplest of generic equipment, allowing it to be played easily by anyone. This...
Set in Jen Eric High School, Grad Rush is a 2 player strategy board game that pits players to get their students to graduation as fast as possible. Players will play student cards to the board that advance forward every turn. Once your student and an enemy's student land on the same space they will perform a face-off, a rock-paper-scissors battle of...
Graveyard Chess is an undead-themed chess variant in which the Kings are replaced with Necromancers, and the other pieces are replaced with various undead creatures. Functionally, Graveyard Chess plays similarly to regular chess, but with a smaller board, and a simplified lineup of pieces. The main key difference is that after you capture an opponent's...
The Dutch game association Ducosim publishes the game magazine Spel!. With this magazine they will publish several 'Spel!enkaarten' (gamecards). These are games which fit on a A5 card. #0028 is Het Kerstboom-Ballen-Memo-Spel. This is a memory variant played on a Christmas tree shaped board. Each turn, a player slides one Christmas ball as far as it goes in...
High-Command, a game in which there is no element of chance, is played by two, three, or four players on a game board. This board has a red central section called "Siege Zone", containing 36 squares. At the four sides of the Siege Zone are yellow sections called "Base Areas", each containing 12 squares. The Siege Zone and the four Base Areas together...
A classic in the red glitter dress that characterizes all games in this series. The title promises "Your first checkers game", the board is in checkerboard pattern with shamrocks and empty squares, the pieces are Mickey Mouse for one player and Donald Duck for the other. Movement rules are similar to those of checkers, but the goal is to be the first to...