G.G.A. Granny Grating Armies is a rule set designed to be used with 10mm miniatures in the ancient world, the book contains rules so that you can conduct structured and abstract command based games. Give your armies commands and watch as they complete them in battle! GGA is directly inspired by the video game and infamous program "rome total war" which was...
Miniature wargame rules for The War of the Spanish Succession 1701-1714 and The Great Northern War 1700-1721. The players take command of the armies of Marlborough, Prince Eugene, Louis XIV, Charles XII of Sweden, Tsar Peter the Great etc. The game is focused on command and control (or the lack of it in this period). The commander in chief and the wing...
Gadzooks it’s the Apocalypse is a fantasy battle game set in the first half of the seventeenth century, a time of widespread warfare, religious strife and general unrest. It was a time when very bad things were happening and when people saw signs of the end of days and the coming of the Apocalypse. So we thought - that sounds like fun times lets make a...
"After centuries of squabbling and fighting mankind finally came to terms with itself in the 26th Century. A United Earth Government was formed, putting all the resources of the Earth into the Colonization of the Solar System. Mars became colonized, using vast agricultural schemes to promote a more healthy atmosphere; the steamy jungles of Venus were...
A game of battles in deep space stats are included for a number of human and alien factions. The rules use a simple system of opposed dice rolls any advantages or disadvantages simply add more dice, the game uses various different dice D4,6,8,10 and 10 and ideally you will need a couple of each/player. Hopefully fun and easy to play the different factions...
Galleys Guns and Glory! is designed to play table top naval battles with fleets of cannon packing oared vessels, in a time frame from roughly 1500- 1650. The rules are designed to work at “convention level”, which means you can learn the rules in less than 5 minutes, get into action- making a couple of n00b moves,(or spectacular maneuvers) and come away...
Imperi e Feudi, Empires and Feuds is a simple ruleset that aims to reproduce and play great medieval battles, involving two or more players, within a reasonable time. The philosophy of the game is to make players use the various types troops according to their actual use on the battlefield, without overloading the game with a myriad of different factors...
A Game of Knights and Knaves is a set of miniatures wargames rules covering medieval warfare and medievalesque fantasy. The basic rules mechanics will be familiar to players of the DBX family of games: figures are grouped onto stands of uniform width classed into a number of generic types (heavy infantry, light cavalry, knights, etc) and combat is resolved...
This is an excellent example of a British officer's wargame, designed for the instruction of military personnel in military manouevres; a later British version of "Kriegsspiel", a wargame originally invented by Lieutenant Georg von Reiswitz for training officers in the Prussian army during the early 19th century. The game is played on a map drawn on a...
The second edition Warhammer 40,000 Rulebook was published in 1993 as a softcover book and was included with the second edition starter set. Its companion books (Warhammer 40,000: Wargear (2nd Edition), Codex Imperialis, Codex Army Lists) were devoted to background, wargear and army lists, while the Rulebook detailed how to play the game. It contains 8...