White Bear Red Sun A campaign system and tactical rules for pre-dreadnought naval warfare A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is: a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of...
Broadside and Salvo is a set of fast play naval rules for the pre-dreadnought era that allow large actions to be fought out in just a couple of hours. Generic data for a complete range of ships typical of the era is included. Note: These rules are included in Splendid Little War and White Bear, Red Sun publications. If you have these then you DO NOT need...
Broadsword - Wargame rules for Medieval Battles - Minatures Rules The rules are a spin—off from Royal Armies of the Hyborean Age (by Lin Carter and Scott Bizar) which embody a functional combination of systems that lead to a playable and accurate simulation of medieval warfare when played without magic Medieval battles were set piece affairs usually...
As the tide of Death magic suffusing the realms recedes in the wake of Teclis' retribution, Alarielle undertakes a grand ritual to seed the Mortal Realms with resurgent life energy. But with new growth comes the sundering of an ancient prison and the release of a forgotten deity – Kragnos, the End of Empires. Enraged by aeons of captivity, Kragnos' rampage...
I have great wealth – a spear, a sword and a fine shield to save my skin. With these I plough, I reap, I tread the sweet grapes and am called master of my serfs. -Hybrias, Cretan mercenary poet, 6th century BC Create your own mercenary captain, build a warband of about 10 soldiers, and undertake campaigns alongside or against your friends. Bronze Shield...
Brothers At Arms Table Miniature Wargame Rules These are the American Civil War rules that allow you to use figures to fight the Brothers At Arms board games. They allow to substitute the counters for figures and use them on a tabletop battlefield. Use the counters to identify the units and their characteristics. The rules are designed to be as fast as the...
Brothers at War is wargame system to land battles in the American Civil War (ACW) on 6mm to 20mm scale. The basic fighting unit is a company or a battery of artilley. These are grouped into divisions. Turns are performed by alternate activation of divisions, with the quality of the commanders determining some issues. Basic unit types are: infantry...
Brutal Space is a starship combat game based on the Brutality game system. Ships are made up of 1 to 4. There are three levels of ship design — Simple, Moderate, and Advanced — in order to learn the game in a structured manner. The game is played on a 3 foot by 3 foot area. Brutal Space can be played in co-op, versus, and solo modes. It comes with a...
Welcome to Brytenwalda, a ruleset which will allow you to recreate battles and raids during the so called British “Age of Arthur” and Saxon invasion. In Brytenwalda you'll impersonate a Chieftain during the Dark Ages, commanding his men in the defence of their homelands or looting and burning those belonging to your enemies. There were many battles during...