The Weird-Ohs Game, Ideal, 1964. Theme based on the Hawk Model Co. Model Kits, "The Weird-Ohs", which were hot-rod designs by William "Bill" Campbell. (Similar to the drag-racing monster-like characters of Ed "Big Daddy" Roth and Stanley Mouse). These were a huge hit in 1963/64, and this game follows their theme. (Some may remember this as a cartoon from...
WELLINGTON'S WAR presents the entire Peninsular Campaign using wooden blocks on one 32 inch by 48 inch map. The 12 six-month turns cover 1808 to 1814. The 100 blocks represent the military forces ofGreat Britain, Spain, Portugal, and France. Combat involves dice rolling for hits (No CRT or Battle board needed). The Supply and logistic rules are meant to...
A world map with 22 countries, each with different ressoruces. Players strive for world domination starting with 2 small villages and 2 horses. With strategic retail one player will outperform the opponents and become the new Tsar. AIM OF THE GAME Players have to occupy countries with their horses, houses or castles to receive winning points. To win the...
West of Souls is innovative solo or cooperative fantasy adventure for 1-6 players. Enter the world of Eloria, plagued by darkness and monsters of a vitriolic nature. You and your party will explore and make decisions that directly affect the world’s infrastructure and future. The vastly branching storylines and numerous NPCs found in West of Souls ensure...
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represented, with options to upgrade to better aircraft as the war progresses. You will manage individual aircraft, weapons systems, specific crew members, and...
Western Front Tank Leader is the second game in West End Game's Tank Leader series. A tactical (platoon/company level) game where formations are activated by playing command cards. The emphasis is on command, control and communications with the use of Command cards that represent formations which are used to determine order of movement/combat, rallying and...
Western Up Front is a company level World War 1 Western Front game designed for 6mm to 25mm miniatures. Set in the period of 1916/17, the players use interactive card play to attack and defend Trench systems. The design is inspired by the original Up Front game by Avalon Hill, but converted to miniature (or counter) play. Designed as a multiplayer game...
In the near future, humanity suffers an existential threat in the form of a highly negative first contact with an alien race. The result is the Seeding – an alien invasion, but not a normal one. The invasion comes not in high-tech assault, but in a massive injection of foreign species, many only semi-intelligent. Westhope centers around the actions of...
In 1917, a new kind of war broke out in Russia. Instead of nations and rulers competing for territory and power, social classes fought in a deadly struggle for survival. As World War I still raged, the October Revolution sparked a conflagration of Red and White armies clashing across the territory of the former Russian Empire. The world's first socialist...
International Game Series game from Multi-Man Publishing. A new Area/Impulse game and Card Driven Game (although not in the standard way) on the Western Front in World War One. Units are approximately corps-sized, and each of the ten turns represents half a year. Each side alternates activating units to move or fight by card play, either as a "simple"...
While soldiers in France were drowning in mud and the fighting on the Eastern front raged through forests and marshlands, an entirely different kind of war unfolded high in the snow-covered Alps. The struggle between Austria-Hungary and Italy remains a largely unexplored setting for wargaming. In this rule set, you and an opponent will recreate the brutal...