A solitaire, CDG-flavoured, strategic-level game set during the Marcomannic Wars, 170CE-180CE. Playing from the perspective of Emperor Marcus Aurelius, your goal is to defeat and pacify three different tribes while managing off-map wars and rebellions, troop shortages, limited resources, and the effects of plague—all while maintaining your standing with...
Richard III: The Wars of the Roses (formerly known simply as Wars of the Roses) is an epic two-player game concerning the long and bloody dynastic struggle between the houses of Lancaster and York for the throne of England. The game depicts both the vicious military campaigns and the rich political struggles that surrounded the late rule of the mad-king...
A XV. századi Angliába kalauzol minket ez a block wargame, ahol a játékosok a 4 fő nemesi család szerepét vehetik fel, a York, a Lancaster, A Buckingham és a Warwick ház verseng egymással a hatalomért.Angol:(from GMT website:) Crown of Roses is a 3-hour block game set during the turbulent years of the Wars of the Roses in 15th Century England. This 35-year long conflict saw the...
"As God may help, it appears to me that all the flower and honor of chivalry is there, most wisely and expertly drawn up." -- John Chandos, before the Battle of Auray (29 September 1364) The Hundred Years War (1337 to 1453) was a dynastic struggle between the English house of Plantagenet and the French house of Valois for control of the French throne....
This is not a complete game! It requires ownership of any complete Napoleonic 20 series game to use! The entire Napoleonic 20 game system maneuvers to new glory with the addition of new Events, Victory Conditions, a Tactical Combat Matrix, and more! Compatible with any complete game in the series, this Expansion Kit enlivens even the most well-trod...
Waterloo: Quelle Affaire!, designed by Alessio Cavatore and illustrated by Peter Dennis, is a hex-based boardgame that allows two players to recreate what is arguably the most famous battle in history. The units in the game are activated by cards that represent the Commanders of the various army corps, as well as Stratagem cards that add more fun, strategy...
In Waterloo Solitaire you take the role of Napoleon commanding the French army against an opposing Allied autonomous player side, referred to as the Allied BOT side. And you take the role of Wellington, commanding the Allied army against a French BOT side. Each opposing BOT side is rated for its skill. The game uses a similar system with Waterloo Solitaire...
The Shoguns enemies have escaped! As a Ninja, you are tasked to capture them back. But beware! Your rival Ninjas are on the same task! It's an all-out war to gain the Shoguns favor! Who will win? The objective of the game is to acquire victory points by going from locations to locations and defeating as many hidden enemies as you can and reach the end of...
The Pacific Theater of WWII: 1941 to 1945 States of Siege(TM) #7 We Must Tell the Emperor brings Victory Point Games' unique States of Siege(TM) game series (first introduced in Darin Leviloff's groundbreaking Israeli Independence design) to the grand scope of the Pacific Theater during WWII. As the Military and Political leader of Japan, you must drive...
The We Must Tell the Emperor Expansion Kit includes some interesting options that can enrich your gameplay and make the game's narrative even more compelling. Along with several scenarios, there's also 16 additional Event cards and new counter pieces, there's more flavor and challenges to this game. With an increased focus on China, the addition of the...
We Slay Dragons is a fantasy card game focusing heavily on cooperation and tactical gameplay. A warm homage to classical role-playing and card games, We Slay Dragons brings them together for a fun experience to be shared between friends and family alike. Free Print and Play now available! Objective: Slay the Dragon and its Broodling horde with your party...
We the People was the first in what has become a very popular trend for wargaming. The typically hex-based maps were simplified into an abstract system of connected spaces, which are used for army movement and to keep track of who controls the provinces politically. The armies themselves are greatly simplified, but the general in charge of the army gains...