Tired of living on the radioactive, overpopulated mess that is the planet Earth? Become a starship captain with Genesis Corp! Get a ship and travel to new system Tau Ceti, where eleven planets orbit within the habitable Goldilocks Zone: not too hot, not too cold. We have built a Jumpgate that can teleport ships, goods and people. We have also built an...
This small expansion introduces 6 "envoy" cards, each of which provides a special power. Similar to Alien cards in the base game, these cards are acquired by assigning a particular die to the card. However, unlike the Alien cards, the envoys provide a recurring power (once per turn) to the owning player. The envoy cards stay with a player until another...
It is 2456 and the planet Earth has long been abandoned. The remaining humans in existence, divided into political factions, have been in search of a new home. Only two factions remain. As they race toward new hospitable worlds, they are not only battling each other, but a hostile alien race that is trying to sabotage their ships with space mines. Will...
The Mission Pack is a 10-card expansion pack to Cosmic Run: Rapid Fire. Each card is double-sided, with an in-game "mission" on one side and a "bonus" on the other side. At the start of the game, 5 mission cards are randomly selected and placed "mission" side up. The other five cards are randomly paired with the previously placed cards, but with "bonus"...
The year is 2123 and the planet earth is becoming uninhabitable. New powers of interstellar travel make it possible for earthlings to find a new home. Competing teams of human explorers use space stations spread throughout the universe as bases for discovering new worlds and befriending aliens to help them in their quest. Explorer teams are not only racing...
The Allies expansion pack includes 6 ally cards (plus 2 instruction cards) that add an interesting twist by giving players special powers. Each ally card has an icon with a die, numbered from 1 to 6. At the end of a player's turn, the player recruits the ally whose number matches the yellow die. The player may then use the ally on future turns until...
Race to distant planets in search of a new home, in this standalone mini-card game in Dr Finn's Cosmic Run universe. In the 2-player game, players race to be the first to reach 3 planets. A player reaches a planet by earning 12 movement points toward that planet. The game is played in a series of rounds until someone wins. In each round, players are dealt...
Cosmic Voyage is a 1-4 player cooperative game where players must work together to bring their stranded spacecraft home safely, navigating a dangerous galaxy of hazards and alien threats. As a team, players explore the dangerous discovery zone - an ever changing and partially obscured grid of cards, carefully choosing where to place their specialized...
Your time has come. You are a celestial being of nearly unlimited power and obsession and, after eons of waiting, you have finally been called to purpose. A universal eruption has occurred, sending cosmic matter barreling across the void and giving you the chance to create beautiful order from raging chaos. When finished, you will have formed a new galaxy...
This is an undated space travel game from Belgium that combines roll-and-move with resource management. The board covers the solar system, and the goal is to accumulate the most money primarily by being the first to land on planets. Landing bonuses range from 100 million for the moon to 1,000 million for Pluto, and there are game end bonuses for last...
The Cosmos contains a star-shaped foldout board, a quantity of plastic stars in various sizes, a deck of Moon Probe cards, a somewhat unusual set of five plastic planets (Earth, Mars, Jupiter, Saturn, Uranus) and 5 people figures in matching colors. Unfortunately, the one copy I have seen lacked instructions. So while it is possible to deduce the object of...