Climate Crisis is a two player card game about saving the planet for two players. To win the game, be the first player to save Earth's three domains land, air and water. At the start of a battle, each player puts down a number card from their hand (face-down) and declares the card’s suit and number. When they do, it can be the truth or a lie. The game...
They gazed at the large mountain of colorful blocks neatly stacked before them. The goal was simple: Climb to the highest level possible. Getting there was more challenging than originally thought. Only one climber will make it to the top. Will it be you? The Climbers: Family Edition retains the original gameplay of The Climbers with fewer components...
This amusing little two-player game can be enjoyed by young and old alike. All that is required is a 7 x 7 squared grid, four playing pieces per player, and a die. The pieces start in the positions as shown in the diagram (squares 0 and X) and the object is to manoeuvre the pieces so as to occupy two opposite centre squares (A-A or B-B in diagram). Players...
Each player starts with three pawns on his home space. To move a pawn out to the home space's exit space, a 1 or 6 must be rolled. On each die throw, a single pawn is moved. Upon landing on a starred space, you roll again; on a 1 or 6, you move to the central circle from whence you may exit to any starred space on a later turn. You clobber enemy pawns by...
Clobber is played by two players, White and Black, on a rectangular checkerboard, often of size n*(n+1) for some n. However, in the Computer Olympiads Clobber is played on 10x10-boards. In the initial position, all squares are occupied by a stone, with white stones on the white squares and black stones on the black squares. A player moves by picking up one...
In The Clockwork Conundrum, after each player receives 3 cards and 3 pawns, a modular board is formed 5 cards wide x 5 cards high (cards are left face down), surrounding a single victory card. All players besides the start player may examine their cards, and place these however desired. The start player may only see his cards after choosing which card to...
Cloister Games is a nicely presented compilation of four medieval games, typical of those found etched onto monastery floors. Fox and Geese is played on a board instantly recognizable to us as solitaire. The single Fox wins by jumping over the geese, landing on an empty point and thereby diminishing the flock until it is no longer viable. The geese win by...
Cloisters is a simple but surprisingly deep two-player game, creating the look of a delightful complex of ancient cloisters as play progresses. Two players take it in turns to place one of the wooden blocks following a simple rule. As new cloisters are formed the monks switch their allegiance, and only a stonemason can make a new opening in the outer wall....
CLOMINO is a simple yet strategic puzzle game. Each turn, Pick a tile, rotate it, flip it, and fit it perfectly onto your growing mosaic. Once a tile is fully surrounded, you can clone it—placing scoring tokens where it once was and giving yourself the freedom to position it anywhere else on your board. Try to trigger chain reactions of clones, every...
From back of box: Clone is a challenging new game that combines skill and luck on a unique battlefield. The objective is to attack and eliminate your opponent's forces and prevent them from cloning lost pieces by destroying their cloning stations. Whether advancing your forces across the board into enemy territories or beaming them directory into any...
This is a 2-player paper and pencil game played on a grid of 6 squares by 6 squares. The first turn is slightly different from the following turns: on the first turn the first player writes his initial in any square, as does the second player (though this could not be the square initialed by the first player). On the second and subsequent turns each player...