"This game is taken from the book, On Numbers and Games, by John Conway (Academic Press, 1976) and is attributed to Colin Vout." http://www.cs.uidaho.edu/~casey931/conway/col.html Using any map of blank regions, players select colors (crayons) and take turns coloring any region which does not border a region they have previously colored. The winner is the...
Competitive game for 2-4 players. Each player controls 5 beetles, who must collect the most points by getting food tokens from the board to their lairs. Each beetle has a special movement to move the tokens and also, to fight against the enemy beetles. In each turn beetle must do any three of these actions: walk, turn, fly, collect food tokens ir attack an...
Collapsi is an abstract game that uses a regular deck of cards and anything available for pawns. Move around the board and trap your opponent. The last player able to move wins the game! Movement is determined by the number on the card. A player must be able to move that number of spaces in order to complete their turn. Like in old school arcade games...
An abstract strategy game similar in ways to the classic game of Checkers but with one important difference: you can capture your own pieces. Described by some as "a knife fight in a phone-booth" due to the size of the board, this game rewards carefully setting up the board in such a way that you trap your opponent into making undesirable moves. Are you...
Board is a series of circles, nineteen interlocked, each with six circular spaces. Each player has a hand of five dice which are placed on the circles.By forming number patterns with your circles you score points. What's particularly interesting is that you can move the dice-pieces and in so doing change the numbers. This is a highly original, uniquely...
Collusion is a mobile-enhanced board game that mandates lying, stealing, cheating, and murdering in order to win. Players must work together while simultaneously plotting against each other in order to gain influence over the region. Selling out an ally to an enemy, blackmailing an opponent, or paying another agent to carry out an assassination on your...
The board is the outer 5 concentric rings of a 14x14 square grid, with the middle 4x4 area out of play. The rings are partially separated by walls. Each player has 10 pieces, 2 each that can move 2, 3, 4, 5 and 6 spaces. Players compete to be the first to score 11 points by completing widdershin circuits of the board and/or capturing opposing pieces....
Transparent, colored tiles in the three primary colors red, blue and yellow result in the corresponding mixed colors by overlaying. A board, a bag and a color dice complete the materials. The child naturally discovers basic concepts of color theory, the larger ones make exciting games out of them and the adults have to be very careful when they want to win...
You and your opponents take turns placing multi-colored tiles on the board, arranging them so that their colors match the colors of neighboring tiles. If you use strategic planning, you can block out areas where you can score with a three-sided or four-sided match. When you think you've built up a large enough score, you can race to the finish by playing...