from the Warp Spawn site: Each player controls a European power that has Colonial ambitions in the Caribbean (West Indies) Circa 1550-1750. Each player must pick as his identity one of the 4 Powers: Spanish, Dutch, English, French All players must be of a different power. VICTORY The player with the most Victory Tokens (VT) at the end of the game wins. END...
"Conquistador recreates the 16th Century exploration and conquest of the New World (North and South America) by the major powers of Europe." (from Avalon Hill game box) "The game is quasi-historical in nature, providing the atmosphere and mechanics of the 16th Century world, along with historical personages. The object of the game is for one Country to...
A simple card game of empire-building rivalry. There are some 15 territory cards rated 1 through 3, some of which are dealt out to the players at the start (each gets a 1 and a 2 territory). There are Revolt and Cannon cards. The remaining cards are Development cards, each rated from 1 to 6. On your turn, you draw a card and play or discard one. The deck...
“You (Cortez) control a band of Conquistadors seeking Gold in the New World. Conquistador Points: You start with 20 Conquistador Points (CP) (1 Point = 25 Men). If you are ever reduced to zero CP you automatically lose. The Deck: There is one deck. There are 2 main card types: Conquistador cards and Indian cards. Conquistador card types include:...
In the half-century after Columbus, small bands of daring Spanish adventurers conquered Central and South America, destroying the huge armies of long-established native empires in the process. Some won great fortunes in gold, while many others only died an early death. These men were The Conquistadors. In this partly card-driven, partly procedural game —a...
Conspirator is a social deduction game inspired by Mafia, and has a theme based on the Renaissance monarchy. It introduces a unique character that completely changes the flow and strategy of the game: the Monarch, who is responsible for making all the Kingdom’s decisions. To begin, each player receives a card with a secret role that indicates which team...
Corsica is a fan-designed strategic board game for 4 players based on Lewis E. Pulsipher's Britannia. In a typical game of Corsica, during 16 game rounds players will take command of the different nations that invaded and partially or fully controlled the island between 556 b.C., when the Ancient Greeks first settled the spot of Aleria, and 1796 a.D., when...
The third game of the Gold & steel series, Cortés et la conquête du Mexique 1519-1521 (Cortes and the conquest of Mexico 1519-1521) is a historical simulation featuring the “first war of the worlds”; Spain, the rising European power and the Central America dominant civilization, the Aztec Empire. This a medium to high complexity 2 players game. One turn is...
In Council of Florence, players take on the role of a Renaissance family, vying for control of the powerful city council. By using artists, merchants, politicians, and spies at crucial moments, you can raise your family's reputation among the city's key factions, securing council positions for those loyal to you. The game takes place over 9 to 11 rounds....
The citizens of Verona have grown tired of the constant quarrel between the houses of Capulet and Montague. As ruler of the region, Prince Escalus has formed a council to help mediate the conflict and bring lasting peace to Verona. In Council of Verona, players take on the role of influential citizens of Verona and act to use their influence to either add...
The citizens of Verona have grown tired of the constant quarrel between the houses of Capulet and Montague. As ruler of the region, Prince Escalus has formed a council to help mediate the conflict and bring lasting peace to Verona. In Vérone, which includes both the Council of Verona base game and the Poison expansion, players take on the role of...