From the rules: Apostle lets you take the role of a first-century apostle of Christ. Each player controls one or more Christian workers who start churches, help them grow, and protect them against false doctrines. You often have to choose between starting a new church or strengthening an existing one; improving your own churches or aiding another player in...
Welcome to the middle ages, where life was short and medicine was terrible. You and 1 to 3 other players are masters of herbal remedies and potions who have come to make new lives for yourselves in a small town. Will you be a helpful addition to the community, becoming the Apothecary, or will you be a snake oil salesperson, only in it for a quick buck...
A card game for 2-4+ players with the theme of Technological Advancements of the next 1000 Years. Players share a common set of Victory Tokens (VT), Research Tokens (RT) and Energy Tokens (ET). There are 10 small decks with each deck representing a century. Each card represents a new technology, event, discovery, or social change. When played, cards will...
The Game At A Glance: Appalachian Rails is based on the Chesapeake and Ohio Railroad and its march across the coalfields of West Virginia. The railroad went into receivership after trying to burrow through difficult terrain. It was up to Colis Huntington, one of the “Big Four” in the transcontinental railroad, wanted to use the C&O as a railroad to link...
The fourth volume of the series The propeller rotates and the engine roars. This volume is dedicated to the clashes between the USAAF and the Dai-Nippon Teikoku Kaigun Koku Hombu, the Imperial Japanese Naval Air Force and it recreates the surprise attack of the P-38 Lightning to the planes carrying Admiral Yamamoto on April 18th 1943. Will you manage to...
Aqua Tofana is a strategic 18-card game set in 17th-century Italy, themed around the famous poison that gives the game its name. In the game, players simulate a tense dinner between a married couple, with each player taking the role of either poison or antidote. The goal is to have the most cards of their role visible in the playing area by the end of the...
Download link: http://bit.ly/1ECXIZk A complete Print & Play file (3 pages of cards, color, single-sided), including rules, is available at the link above. Players will also need a standard 6-sided die of any size or color. In ancient times, the aquaduct was an engineering marvel, bringing fresh water into cities choked with pollution and waste. You are a...
A card game for 2-4 players with an Aquaman Theme. Players share a common deck of 8 suites: Aquaman (A), Companion (C), Sea Creature (X), Plot (P), Foe (F), Power (O), Strangeness (S) and Location (L). Each suite comprises 16 cards ranked from 1 to 16. The board is an 8x8 grid. Each square must be big enough to easily hold 1 card. 1 card is randomly dealt...
Aquaris is a "roll & write" board game for 1 to 10 players, with a duration of 15-30 min, from 8 years of age onwards. Roll the dices and choose well where you use each result. You should get the most beautiful aquarium with the best combination of fish, seahorses, turtles, crabs, plants, corals and ornaments. But always compensating the dirt in the...
In Aquarium Trading, you and another amateur aquarist are competing with each other to have the best collection of fish after 1 month. You will buy fish from the local store, breed them, and sell them. Gameplay: On your turn, You will first breed your fish by rotating your fish cards 90 degrees clockwise, then you will choose a card from your hand and play...
Aquifer is a Hex variant which attempts to find a consistent turn protocol to replace the pie rule; the game is balanced despite that each turn consists of the same options. In the spirit of Slither, the designer is proud to present yet another connection game in which movement is utilized to solve a specific design problem while providing unique and...
“Solo Card Game System simulating the Arab Israeli Wars 1948+. Currently only cards set for the Israeli War of Independence is available. The player takes the role of the Israelis. Arab deployments are automatic.” The game is played on three Fronts: the Northern Frontier (Galilee), Central Frontier (Jerusalem), and Southern front (Negev). Each Front is...