Saturday the 27th, 1964 Is been 14 days since the detective was lost in the Amytiville Asylum and no one knowns anything about his disappearance. The members of the Syndicate trapped him and made him their lab pet. All this time, they try to reform his mind but they do not know that another group of people was watching his moves and knows what he wanted to...
A burning torch falls upon the damp rock of the crypt where you, Fortunato, are now trapped after being lured with the promise of Amontillado. As Montresor forces the final stone into place, there is a faint ring of metal hitting the floor. Now you face a race against time to find the key that Montresor dropped inside your tomb before the air runs out....
Anag-Run is a dexterity PnP game. In the game, the players have to try to take the right tokens before the others, as soon as all letter of the 4 colors of the game (GOLD, RED, GREY and GREEN) are in the field. But... attentive to the mole!!! If the letters of word “MOLE” are on the field, when the letters of a colour appeared, you have to take all token...
This is a hybrid card/board game inspired by William Dalrymple’s book The Anarchy on the relentless rise of the East India Company. The board is a political area map of India circa 1740. Each area on the map has a corresponding card suit identified by the background color and name on top for clarity. The core mechanics are taken from the The Great Khan...
Roll and Write Revolution returns with an asymmetric 1-2 player polyomino placing roll and write game. Players are seeking to either help a supposed Anastasia flee from the country or trap her for questioning. The players take up the sides of the White (Loyalist) and Red (Bolshevik) Armies. The supposed Anastasia though moves on her own with the help of...
"War game for 2-6 players. Each player controls a civilization in the area of Asia Minor circa 1000 BCE. Each turn represents 10 years." The players expand their competing civilizations across Asia Minor while amassing resources. Knowledge cards are purchased to help advance, benefit, or protect a player's civilization. Random event cards generate...
A detective-themed board game set in a dark and atmospheric environment, immersing player in the role of a detective tasked with solving brutal murder cases and other darke themed events. The game blends several interactive mechanics to create an engaging experience. Players utilize action cards to perform various investigative tasks. Each action card...
Anaxis is a tactical space wargame, using ship counters and hex paper. It's moderate in complexity and detail (especially when compared to some other games in the genre). For instance, while each ship is kept track of separately, its weapons are grouped into "primary" and "secondary" banks. It has some unique die mechanics that speed things along, and...
Ancedale's Hope is a print & play game for single player linking survival mechanics and science fiction universe. Survive during expeditions on an island city and return to your HQ to produce the cure to fight a dangerous virus. Survive expeditions across a hostile island city. Return to your HQ to make the cure. Ancedale's Hope is a printable game. To...
A tactical dice game of battling humid jungles, deep oceans, burning deserts, tomb raiders, and other archaeologists in the search for artifacts and glory. With a little luck, a little daring, and a little money, you’re sure to find your heart’s desire. Ancient Artifacts is played over a series of rounds in which players draw dice from a bag to select...
Each player is a general fielding an ancient army represented by the cards in their respective decks. The game includes a deck of 100 cards, composed of 60 Tactics cards and 40 Unit cards. Each player is dealt 50 cards to start the game. The object is to destroy your opponent’s army by causing him to run out of cards. A player loses once he has no more...