Deathmatch is a fast and tactical wargame for 1-4 players, which is based on different video game shooters. Each player takes the role of a group of soldiers who are fighting in a arena for victory. Deathmatch uses only cards and some markers for the characters. The different card types are: - Character Cards: Every character in the game is represented by...
Subtitled "Hunt And Kill The Evil Dictator". From the Background section of the rulebook: "This is a fictional fantasy scenario where a very powerful nation wishes to 'decapitate a regime' (this is the technical term for political assassination). This is a highly detailed simulation and not 'battleships in Baghdad' at all. Most definitely not." "The forces...
Decision: Iraq, designed by Joseph Miranda, is a game that emphasizes the fight against the insurgency in Iraq, which began in 2003 following the US-led invasion of that country. Historically, the quick US-Coalition victory over Saddam Hussein’s military forces in March of that year quickly degenerated into an insurgency that swept the country. The...
Decisive Action is a game of tactical level warfare between modern American and Russian forces. Players are in the role of the battalion commander and must decide how to order subordinate units to fire and maneuver, how to allocate assets like helicopters and drones, and how to choose the best battle plan each turn via selection of activation cards. The...
Deep Blue Death is a simple "beer & pretzels" wargame for two players. Each player controls a fleet of submarines and decoys by issuing a limited number of orders each turn. Players must manage their resources carefully to win. Victory conditions depend on the scenario. The PDF includes rules, counters, scenarios and a map. From the publisher's website: In...
DEEP INTO THE BEKAA Final Confrontation, 1000 hrs, June 11, 1982 DEEP INTO THE BEKAA is a simulation depicting the first T-72 and Merkava tank battles in the final stages and hours of the Peace for Galilee Israeli offensive in 1982. These tank battles were the largest of the war and occurred as both sides sought to position themselves before the ceasefire...
The year is 1959 and world has descended into madness. A Capitalist Empire, lead from Washington D.C., is locked in mortal conflict with the Communist Bloc, controlled by an iron fisted Kremlin. For how eagerly the two sides have rattled their sabers, neither power is truly prepared for total war in the nuclear age. Tanks and missile cruisers, jet fighters...
Defiance - The Battle of Xuan Loc (11 April 1975) - Combat Series No. 2 - A Vietnam War Game (designer Perry Moore) by Swedish Game Production. Defiance - The Battle of Xuan Loc includes a three-color map, 130 die cut counters, typeset rules and charts, and ziplock bags for counter storage. The game achieves accurate simulation by means of special rules...
Delta Six Patrol is a solitaire D6-based tactical wargame system in which players use D6 dice to represent friendly and enemy team composition and firepower to complete challenging missions while engaging randomly generated enemy units. Players recruit team members, specialists, and equipment based on mission parameters and points. Teams traverse...
“Board & card game for 2 players. Highly abstracted skirmish level combat. Simulation of a counter-terrorist team operation. One side is the commandos: Delta/SAS/GSG-9/GIGN/etc. The other side is Terrorists holding hostages in a building. Victory: To win the Delta team must kill all the terrorists before taking 4 casualties. The Terrorists win if they kill...